buff.json 3.5 KB

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  1. {
  2. "1": {
  3. "id": 1,
  4. "name": "力战",
  5. "des": "[white=【全体】提升武将][green=3%][white=攻击力]",
  6. "des2": "[bro1=【全体】提升武将][red1=3%][bro1=攻击力]",
  7. "res": "gongji",
  8. "icon": "buff1",
  9. "type": "0",
  10. "effectObject": 1,
  11. "attackPer": 300,
  12. "time": -1
  13. },
  14. "2": {
  15. "id": 2,
  16. "name": "力战",
  17. "des": "[white=【全体】提升武将][green=6%][white=攻击力]",
  18. "des2": "[bro1=【全体】提升武将][red1=6%][bro1=攻击力]",
  19. "res": "gongji",
  20. "icon": "buff1",
  21. "type": "0",
  22. "effectObject": 1,
  23. "attackPer": 600,
  24. "time": -1
  25. },
  26. "3": {
  27. "id": 3,
  28. "name": "力战",
  29. "des": "[white=【全体】提升武将][green=10%][white=攻击力]",
  30. "des2": "[bro1=【全体】提升武将][red1=10%][bro1=攻击力]",
  31. "res": "gongji",
  32. "icon": "buff1",
  33. "type": "0",
  34. "effectObject": 1,
  35. "attackPer": 1000,
  36. "time": -1
  37. },
  38. "4": {
  39. "id": 4,
  40. "name": "力战",
  41. "des": "[white=【全体】提升武将][green=14%][white=攻击力]",
  42. "des2": "[bro1=【全体】提升武将][red1=14%][bro1=攻击力]",
  43. "res": "gongji",
  44. "icon": "buff1",
  45. "type": "0",
  46. "effectObject": 1,
  47. "attackPer": 1400,
  48. "time": -1
  49. },
  50. "5": {
  51. "id": 5,
  52. "name": "力战",
  53. "des": "[white=【全体】提升武将][green=18%][white=攻击力]",
  54. "des2": "[bro1=【全体】提升武将][red1=18%][bro1=攻击力]",
  55. "res": "gongji",
  56. "icon": "buff1",
  57. "type": "0",
  58. "effectObject": 1,
  59. "attackPer": 1800,
  60. "time": -1
  61. },
  62. "6": {
  63. "id": 6,
  64. "name": "重伤",
  65. "des": "[white=【全体】提升武将][green=3%][white=暴击率]",
  66. "des2": "[bro1=【全体】提升武将][red1=3%][bro1=暴击率]",
  67. "res": "baoji",
  68. "icon": "buff2",
  69. "type": "1",
  70. "effectObject": 1,
  71. "cri": 300,
  72. "time": -1
  73. },
  74. "7": {
  75. "id": 7,
  76. "name": "重伤",
  77. "des": "[white=【全体】提升武将][green=6%][white=暴击率]",
  78. "des2": "[bro1=【全体】提升武将][red1=6%][bro1=暴击率]",
  79. "res": "baoji",
  80. "icon": "buff2",
  81. "type": "1",
  82. "effectObject": 1,
  83. "cri": 600,
  84. "time": -1
  85. },
  86. "8": {
  87. "id": 8,
  88. "name": "重伤",
  89. "des": "[white=【全体】提升武将][green=9%][white=暴击率]",
  90. "des2": "[bro1=【全体】提升武将][red1=9%][bro1=暴击率]",
  91. "res": "baoji",
  92. "icon": "buff2",
  93. "type": "1",
  94. "effectObject": 1,
  95. "cri": 900,
  96. "time": -1
  97. },
  98. "9": {
  99. "id": 9,
  100. "name": "精准",
  101. "des": "[white=【蜀】武将每次攻击][green=必定命中]",
  102. "des2": "[bro1=【蜀】武将每次攻击][red1=必定命中]",
  103. "res": "mingzhong",
  104. "icon": "buff3",
  105. "type": "2",
  106. "effectObject": 1,
  107. "acc": 10000,
  108. "time": -1
  109. },
  110. "10": {
  111. "id": 10,
  112. "name": "嗜血",
  113. "des": "[white=【魏】概率提升武将][green=50%][white=攻速,持续][green=5][white=秒]",
  114. "des2": "[bro1=【魏】概率提升武将][red1=50%][bro1=攻速,持续][red1=5][bro1=秒]",
  115. "res": "gongsu",
  116. "icon": "buff4",
  117. "type": "3",
  118. "effectObject": 1,
  119. "rate": 1000,
  120. "attSpeed": 5000,
  121. "time": 5
  122. },
  123. "11": {
  124. "id": 11,
  125. "des": "[white=【吴】概率触发禁锢效果,持续][green=2][white=秒]",
  126. "des2": "[bro1=【吴】概率触发禁锢效果,持续][red1=2][bro1=秒]",
  127. "type": "4",
  128. "effectObject": 2,
  129. "rate": 500,
  130. "slow": 10000,
  131. "time": 2
  132. },
  133. "12": {
  134. "id": 12,
  135. "des": "[white=【群】概率造成][green=70%][white=攻击的额外闪电伤害]",
  136. "des2": "[bro1=【群】概率造成][red1=70%][bro1=攻击的额外闪电伤害]",
  137. "type": "5",
  138. "effectObject": 2,
  139. "rate": 1500,
  140. "flash": 7000,
  141. "time": 0
  142. },
  143. "13": {
  144. "id": 13,
  145. "type": "4",
  146. "effectObject": 2,
  147. "slow": 3000,
  148. "time": 3
  149. }
  150. }