| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150 |
- {
- "1": {
- "id": 1,
- "name": "力战",
- "des": "[white=【全体】提升武将][green=3%][white=攻击力]",
- "des2": "[bro1=【全体】提升武将][red1=3%][bro1=攻击力]",
- "res": "gongji",
- "icon": "buff1",
- "type": "0",
- "effectObject": 1,
- "attackPer": 300,
- "time": -1
- },
- "2": {
- "id": 2,
- "name": "力战",
- "des": "[white=【全体】提升武将][green=6%][white=攻击力]",
- "des2": "[bro1=【全体】提升武将][red1=6%][bro1=攻击力]",
- "res": "gongji",
- "icon": "buff1",
- "type": "0",
- "effectObject": 1,
- "attackPer": 600,
- "time": -1
- },
- "3": {
- "id": 3,
- "name": "力战",
- "des": "[white=【全体】提升武将][green=10%][white=攻击力]",
- "des2": "[bro1=【全体】提升武将][red1=10%][bro1=攻击力]",
- "res": "gongji",
- "icon": "buff1",
- "type": "0",
- "effectObject": 1,
- "attackPer": 1000,
- "time": -1
- },
- "4": {
- "id": 4,
- "name": "力战",
- "des": "[white=【全体】提升武将][green=14%][white=攻击力]",
- "des2": "[bro1=【全体】提升武将][red1=14%][bro1=攻击力]",
- "res": "gongji",
- "icon": "buff1",
- "type": "0",
- "effectObject": 1,
- "attackPer": 1400,
- "time": -1
- },
- "5": {
- "id": 5,
- "name": "力战",
- "des": "[white=【全体】提升武将][green=18%][white=攻击力]",
- "des2": "[bro1=【全体】提升武将][red1=18%][bro1=攻击力]",
- "res": "gongji",
- "icon": "buff1",
- "type": "0",
- "effectObject": 1,
- "attackPer": 1800,
- "time": -1
- },
- "6": {
- "id": 6,
- "name": "重伤",
- "des": "[white=【全体】提升武将][green=3%][white=暴击率]",
- "des2": "[bro1=【全体】提升武将][red1=3%][bro1=暴击率]",
- "res": "baoji",
- "icon": "buff2",
- "type": "1",
- "effectObject": 1,
- "cri": 300,
- "time": -1
- },
- "7": {
- "id": 7,
- "name": "重伤",
- "des": "[white=【全体】提升武将][green=6%][white=暴击率]",
- "des2": "[bro1=【全体】提升武将][red1=6%][bro1=暴击率]",
- "res": "baoji",
- "icon": "buff2",
- "type": "1",
- "effectObject": 1,
- "cri": 600,
- "time": -1
- },
- "8": {
- "id": 8,
- "name": "重伤",
- "des": "[white=【全体】提升武将][green=9%][white=暴击率]",
- "des2": "[bro1=【全体】提升武将][red1=9%][bro1=暴击率]",
- "res": "baoji",
- "icon": "buff2",
- "type": "1",
- "effectObject": 1,
- "cri": 900,
- "time": -1
- },
- "9": {
- "id": 9,
- "name": "精准",
- "des": "[white=【蜀】武将每次攻击][green=必定命中]",
- "des2": "[bro1=【蜀】武将每次攻击][red1=必定命中]",
- "res": "mingzhong",
- "icon": "buff3",
- "type": "2",
- "effectObject": 1,
- "acc": 10000,
- "time": -1
- },
- "10": {
- "id": 10,
- "name": "嗜血",
- "des": "[white=【魏】概率提升武将][green=50%][white=攻速,持续][green=5][white=秒]",
- "des2": "[bro1=【魏】概率提升武将][red1=50%][bro1=攻速,持续][red1=5][bro1=秒]",
- "res": "gongsu",
- "icon": "buff4",
- "type": "3",
- "effectObject": 1,
- "rate": 1000,
- "attSpeed": 5000,
- "time": 5
- },
- "11": {
- "id": 11,
- "des": "[white=【吴】概率触发禁锢效果,持续][green=2][white=秒]",
- "des2": "[bro1=【吴】概率触发禁锢效果,持续][red1=2][bro1=秒]",
- "type": "4",
- "effectObject": 2,
- "rate": 500,
- "slow": 10000,
- "time": 2
- },
- "12": {
- "id": 12,
- "des": "[white=【群】概率造成][green=70%][white=攻击的额外闪电伤害]",
- "des2": "[bro1=【群】概率造成][red1=70%][bro1=攻击的额外闪电伤害]",
- "type": "5",
- "effectObject": 2,
- "rate": 1500,
- "flash": 7000,
- "time": 0
- },
- "13": {
- "id": 13,
- "type": "4",
- "effectObject": 2,
- "slow": 3000,
- "time": 3
- }
- }
|