import { _decorator, Component, ProgressBar, Sprite, Label, Prefab, sp, Animation, Node } from 'cc'; const { ccclass, property } = _decorator; @ccclass('MonsterUI') export class MonsterUI extends Component { @property({ type: Node, tooltip: "血条组" }) bloodNode: Node; @property({ type: ProgressBar, tooltip: "血条" }) bloodBar: ProgressBar; @property({ type: Node, tooltip: "boss组" }) BossGroup: Node; @property({ type: Sprite, tooltip: "阵营图标" }) camp: Sprite; @property({ type: Label, tooltip: "名称" }) nameLabel: Label; @property({ type: Node, tooltip: "飘字组" }) bloodGroup: Node; @property({ type: Prefab, tooltip: "飘字预制体" }) prefab: Prefab; @property({ type: sp.SkeletonData, tooltip: "怪物死亡spine数据" }) dieSpine: sp.SkeletonData; }