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- import { _decorator, Component, Node } from 'cc';
- import { Http } from '../core/net/Http';
- import { WindowManager } from '../core/ui/window/WindowManager';
- import { WindowOpenMode } from '../core/ui/window/WindowOpenMode';
- import { g } from '../Data/g';
- const { ccclass, property } = _decorator;
- /** 新手引导 */
- @ccclass('NoviceWindow')
- export class NoviceWindow extends Component {
- @property({ type: [Node], tooltip: "新手引导节点集合" }) novices: Array<Node> = [];
- // @property({ type: Window, tooltip: "获取窗口" }) getWindow: Window;
- @property({ type: Http, tooltip: "http组件" }) http: Http;
- public static isNovicing = false;
- public static isOpenLvRedpacket = false;
- public static isLastStep = false;
- private index = 0;
- start() {
- NoviceWindow.isNovicing = true;
- for (let i = 0; i < this.novices.length; i++) {
- this.novices[i].active = i == 0;
- }
- this.index = 0;
- }
- update() {
- if (!NoviceWindow.isNovicing) {
- this.node.active = false;
- this.node.destroy();
- }
- if (NoviceWindow.isOpenLvRedpacket) {
- this.novices[this.index].active = false;
- NoviceWindow.isOpenLvRedpacket = false;
- }
- if (NoviceWindow.isLastStep) {
- NoviceWindow.isLastStep = false;
- this.next();
- } else {
- switch (this.index) {
- case 0:
- if (g.gameData.getMyLocalData(g.userData.id).myLocalGenerals.length > 1) {
- this.next();
- }
- break;
- case 1:
- if (g.userData.lv == 2) {
- this.next();
- }
- break;
- }
- }
- }
- /**下一步 */
- public next(): void {
- this.novices[this.index].active = false;
- if (this.novices[this.index + 1]) {
- this.novices[++this.index].active = true;
- } else {
- this.node.active = false;
- this.node.destroy();
- }
- }
- /**打开等级红包 */
- public goTowithDraw(): void {
- WindowManager.open("Prefabs/Withdraw/Withdraw", WindowOpenMode.CloseAndCover);
- this.next();
- }
- }
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