Setting.ts 5.4 KB

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  1. import Util from "../../../before/util/Util";
  2. import JsbSystem from "../../../mk/system/JsbSystem";
  3. import { DataEventId, InterAdType } from "../../data/GameData";
  4. import Rule from "./Rule";
  5. const { ccclass, property } = cc._decorator;
  6. /**
  7. * 账号设置
  8. * @author 邹勇
  9. */
  10. @ccclass
  11. export default class Setting extends cc.Component {
  12. @property({ type: cc.Sprite, displayName: "头像" })
  13. img_head: cc.Sprite = null;
  14. @property({ type: cc.Label, displayName: "昵称" })
  15. lbl_nickname: cc.Label = null;
  16. @property({ type: cc.Label, displayName: "ID" })
  17. lbl_id: cc.Label = null;
  18. @property({ type: cc.Sprite, displayName: "音乐开关" })
  19. img_music: cc.Sprite = null;
  20. @property({ type: cc.Sprite, displayName: "音效开关" })
  21. img_effect: cc.Sprite = null;
  22. @property({ type: cc.Label, displayName: "版本号" })
  23. lbl_version: cc.Label = null;
  24. @property({ type: cc.Sprite, displayName: "成就名称" })
  25. sp_achieve: cc.Sprite = null;
  26. @property({ type: cc.Label, displayName: '等级' })
  27. lbl_lv: cc.Label = null;
  28. @property({ type: cc.Label, displayName: '红包币' })
  29. lbl_redBagCoin: cc.Label = null;
  30. @property({ type: cc.Label, displayName: '提现金额' })
  31. lbl_value: cc.Label = null;
  32. node_rule: cc.Node = null;
  33. onLoad() {
  34. }
  35. start() {
  36. //mk.ad.showNative(4);
  37. this.initData();
  38. //gData.adData.checkPopInter(InterAdType.interstitial1_click_11);
  39. gData.gameData.popTableScreenADLogic(10);
  40. }
  41. private async initData() {
  42. this.lbl_id.string = "ID:" + mk.string.getNewLimitStr(gData.wechatData.unionid, 10);// 14
  43. this.lbl_nickname.string = gData.wechatData.nickName;
  44. this.lbl_version.string = gData.appData.appVersion;
  45. this.lbl_lv.string = 'Lv:' + gData.gameData.playerProp.gradeLevel.toString();
  46. this.lbl_redBagCoin.string = (gData.gameData.playerProp.redMoney / 100).toString();
  47. this.lbl_value.string = (gData.gameData.playerProp.redMoney / 1000000).toFixed(3);
  48. let music = "module/setting/texture/" + (mk.audio.getSwitchMusic() ? "on" : "off");
  49. let effect = "module/setting/texture/" + (mk.audio.getSwitchEffect() ? "on" : "off");
  50. this.img_music.spriteFrame = await mk.loader.load(music, cc.SpriteFrame);
  51. this.img_effect.spriteFrame = await mk.loader.load(effect, cc.SpriteFrame);
  52. this.sp_achieve.spriteFrame = await mk.loader.load('module/gradeReward/texture/name' + gData.gameData.playerProp.farmGradeName, cc.SpriteFrame);
  53. if (gData.wechatData.avatar != '') {
  54. let result = await mk.loader.loadRemote(gData.wechatData.avatar + "?aaa=aa.jpg", null);
  55. if (result) {
  56. this.img_head.spriteFrame = new cc.SpriteFrame(result);
  57. }
  58. }
  59. }
  60. private clickInviteBtn() {
  61. mk.audio.playEffect("button");
  62. }
  63. clickCopy() {
  64. // //test
  65. // gData.gameData.playerProp.completeFarmTaskTimes++;
  66. // gData.gameData.checkTaskFinishUnLock();
  67. // console.log('gData.gameData.playerProp.completeFarmTaskTimes ', gData.gameData.playerProp.completeFarmTaskTimes);
  68. // return
  69. mk.audio.playEffect("button");
  70. JsbSystem.setClipboard(gData.wechatData.unionid);
  71. mk.tip.pop("复制成功");
  72. }
  73. async clickMusic() {
  74. mk.audio.playEffect("button");
  75. mk.audio.switchMusicFunc();
  76. let music = "module/setting/texture/" + (mk.audio.getSwitchMusic() ? "on" : "off");
  77. this.img_music.spriteFrame = await mk.loader.load(music, cc.SpriteFrame);
  78. }
  79. async clickEffect() {
  80. mk.audio.switchEffectFunc();
  81. mk.audio.playEffect("button");
  82. let effect = "module/setting/texture/" + (mk.audio.getSwitchEffect() ? "on" : "off");
  83. this.img_effect.spriteFrame = await mk.loader.load(effect, cc.SpriteFrame);
  84. }
  85. clickUpdate() {
  86. mk.audio.playEffect("button");
  87. let installVersion = gData.appData.installVersion
  88. let compare = Util.versionCompareHandle(gData.appData.appVersion, installVersion)
  89. if (compare < 0) {
  90. mk.ui.openPanel('module/forceUpdate/forceUpdate');
  91. }
  92. else {
  93. mk.tip.pop('当前已是最新版本')
  94. }
  95. }
  96. /** 点击微信授权 */
  97. onClickWxAuth() {
  98. if (!gData.loginData.isAuth) {
  99. // mk.ui.closePanel(this.node.name);
  100. // JsbSystem.WxAuth();
  101. gData.gameData.authUIType = 2;
  102. mk.ui.openPanel('module/authUI/authUI');
  103. // this.onClickClose();
  104. }
  105. }
  106. /**点击分享 */
  107. public onClickShare() {
  108. mk.data.sendDataEvent(DataEventId.button_click, "邀请icon");
  109. if (!gData.loginData.isAuth) {
  110. // JsbSystem.WxAuth();
  111. gData.gameData.authUIType = 1;
  112. mk.ui.openPanel('module/authUI/authUI');
  113. return;
  114. }
  115. JsbSystem.shareInviteUrl(gData.gameData.shareUrl, gData.gameData.shareTitle, gData.gameData.shareDes, gData.gameData.shareImgUrl);
  116. }
  117. async clickRule(data) {
  118. gData.setting.rule_type = parseInt(data);
  119. }
  120. update() {
  121. if (gData.gameData.init_head) {
  122. this.initData();
  123. }
  124. }
  125. onDestroy() {
  126. }
  127. onClickClose() {
  128. //mk.audio.playEffect("closeButton");
  129. mk.ad.destroyNativeAd();
  130. }
  131. }