GData.ts 5.7 KB

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  1. import { AppData } from "./AppData";
  2. import { GameData } from "./GameData";
  3. import { HttpData } from "./HttpData";
  4. import { LoginData } from "./LoginData";
  5. import { StorageData } from "./StorageData";
  6. import { WechatData } from "./WechatData";
  7. import { HelpData } from "./module/HelpData";
  8. import { PigBankData } from "./module/PigBankData";
  9. import { TurnableData } from "./module/TurnableData";
  10. import { SignData } from "./module/SignData";
  11. import { FissionData } from "./module/FissionData";
  12. import { AdData } from "./AdData";
  13. import { RewardData } from "./module/RewardData";
  14. import { Data } from "../../mk/data/Data";
  15. import { CashNormalData } from "./module/CashNormalData";
  16. import { ReceiptNoticeData } from "./module/ReceiptNoticeData";
  17. import { BlessingBagData } from "./module/BlessingBagData";
  18. import CashProData from "./module/CashProData";
  19. import { RedBagCashData } from "./module/RedBagCashData";
  20. import RedCodeData from "./module/RedCodeData";
  21. import RedeemData from "./module/RedeemData";
  22. import { MoreGameData } from "./module/MoreGameData";
  23. import { SettingData } from "./module/SettingData";
  24. import { GuideData } from "./module/GuideData";
  25. import GuideWeakData from "./module/GuideWeakData";
  26. import { ConfigData } from "./ConfigData";
  27. import { NewCashUIData } from "./module/NewCashUIData";
  28. import ADUnlockData from "../../before/view/data/ADUnlockData";
  29. import PlantData from "../../before/view/data/PlantData";
  30. import { FarmSystem } from "../../before/main/FarmSystem";
  31. import HarvestData from "../../before/view/data/HarvestData";
  32. import ADClearSickData from "../../before/view/data/ADClearSickData";
  33. import PastureData from "../../before/main/PastureData";
  34. /**
  35. * 数据集合全局类
  36. * @description 所有数据都通过这个类创建,修改,删除
  37. * @author 邹勇
  38. */
  39. class GData {
  40. constructor() {
  41. this.init();
  42. }
  43. public loginData: LoginData;
  44. public configData: ConfigData;
  45. public appData: AppData;
  46. public gameData: GameData;
  47. public wechatData: WechatData;
  48. public httpData: HttpData;
  49. public adData: AdData;
  50. public storageData: StorageData;
  51. public guideData: GuideData;
  52. public guideWeakData: GuideWeakData;
  53. //module
  54. /** 领取红包奖励 */
  55. public reward: RewardData;
  56. /** 帮助 */
  57. public help: HelpData;
  58. /** 转盘 */
  59. public turnable: TurnableData;
  60. /** 裂变数据 */
  61. public fission: FissionData;
  62. /** 存钱罐 */
  63. public pigbank: PigBankData;
  64. public sign: SignData;
  65. /** 到账通知 */
  66. public receiptNotice: ReceiptNoticeData;
  67. /** 红包提现 */
  68. public redBagCash: RedBagCashData;
  69. /** 红包提现(常规提现) */
  70. public cashNormal: CashNormalData;
  71. public setting: SettingData;
  72. /** 更多游戏 */
  73. public moreGame: MoreGameData;
  74. public blessingBag: BlessingBagData;
  75. public cashPro: CashProData;
  76. public redCodeData: RedCodeData;
  77. public redeem: RedeemData;
  78. public newCashUiData: NewCashUIData;
  79. public adUnlockData: ADUnlockData;
  80. public plantData: PlantData;
  81. public farmSystem: FarmSystem;
  82. public harvestData: HarvestData;
  83. public adClearSickData: ADClearSickData;
  84. public pastureData: PastureData;
  85. public moduleData: Map<number, Data>;
  86. init() {
  87. this.appData = new AppData();
  88. this.loginData = new LoginData();
  89. this.configData = new ConfigData();
  90. this.gameData = new GameData();
  91. this.wechatData = new WechatData();
  92. this.httpData = new HttpData();
  93. this.adData = new AdData();
  94. this.storageData = new StorageData();
  95. this.guideData = new GuideData();
  96. this.guideWeakData = new GuideWeakData();
  97. this.reward = new RewardData();
  98. this.help = new HelpData();
  99. this.turnable = new TurnableData();
  100. this.fission = new FissionData();
  101. this.pigbank = new PigBankData();
  102. this.sign = new SignData();
  103. this.receiptNotice = new ReceiptNoticeData();
  104. this.redBagCash = new RedBagCashData();
  105. this.cashNormal = new CashNormalData();
  106. this.setting = new SettingData();
  107. this.moreGame = new MoreGameData();
  108. this.blessingBag = new BlessingBagData();
  109. this.cashPro = new CashProData();
  110. this.redCodeData = new RedCodeData();
  111. this.redeem = new RedeemData();
  112. this.newCashUiData = new NewCashUIData();
  113. this.adUnlockData = new ADUnlockData();
  114. this.plantData = new PlantData();
  115. this.harvestData = new HarvestData();
  116. this.adClearSickData = new ADClearSickData();
  117. this.pastureData = new PastureData();
  118. this.farmSystem = new FarmSystem();
  119. this.moduleData = new Map<number, Data>();
  120. this.moduleData.set(Fun.moreGame, this.moreGame);
  121. this.moduleData.set(Fun.turnable, this.turnable);
  122. this.moduleData.set(Fun.fission, this.fission);
  123. this.moduleData.set(Fun.pigbank, this.pigbank);
  124. this.moduleData.set(Fun.blessingBag, this.blessingBag);
  125. this.moduleData.set(Fun.sign, this.sign);
  126. this.moduleData.set(Fun.cashNormal, this.cashNormal);
  127. this.moduleData.set(Fun.redBagCash, this.redBagCash);
  128. this.moduleData.set(Fun.redeem, this.redeem);
  129. }
  130. }
  131. /**
  132. * 提现模块的功能ID
  133. */
  134. export enum Fun {
  135. moreGame = 1, //互推
  136. turnable = 2, //转盘
  137. fission = 3, //裂变
  138. pigbank = 4, //存钱罐
  139. blessingBag = 5, //福袋
  140. sign = 6, //签到
  141. cashNormal = 7, //常规提现
  142. redBagCash = 8, //红包提现
  143. redeem = 9, //兑换码
  144. }
  145. declare global {
  146. const gData: GData;
  147. }
  148. window['gData'] = new GData();