GData.ts 6.0 KB

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  1. import { AppData } from "./AppData";
  2. import { GameData } from "./GameData";
  3. import { HttpData } from "./HttpData";
  4. import { LoginData } from "./LoginData";
  5. import { StorageData } from "./StorageData";
  6. import { WechatData } from "./WechatData";
  7. import { HelpData } from "./module/HelpData";
  8. import { PigBankData } from "./module/PigBankData";
  9. import { TurnableData } from "./module/TurnableData";
  10. import { SignData } from "./module/SignData";
  11. import { FissionData } from "./module/FissionData";
  12. import { AdData } from "./AdData";
  13. import { RewardData } from "./module/RewardData";
  14. import { Data } from "../../mk/data/Data";
  15. import { CashNormalData } from "./module/CashNormalData";
  16. import { ReceiptNoticeData } from "./module/ReceiptNoticeData";
  17. import { BlessingBagData } from "./module/BlessingBagData";
  18. import CashProData from "./module/CashProData";
  19. import { RedBagCashData } from "./module/RedBagCashData";
  20. import RedCodeData from "./module/RedCodeData";
  21. import RedeemData from "./module/RedeemData";
  22. import { MoreGameData } from "./module/MoreGameData";
  23. import { SettingData } from "./module/SettingData";
  24. import { GuideData } from "./module/GuideData";
  25. import GuideWeakData from "./module/GuideWeakData";
  26. import { ConfigData } from "./ConfigData";
  27. import { NewCashUIData } from "./module/NewCashUIData";
  28. import ADUnlockData from "../../before/view/data/ADUnlockData";
  29. import PlantData from "../../before/view/data/PlantData";
  30. import { FarmSystem } from "../../before/main/FarmSystem";
  31. import HarvestData from "../../before/view/data/HarvestData";
  32. import ADClearSickData from "../../before/view/data/ADClearSickData";
  33. import PastureSystem from "../../before/main/PastureSystem";
  34. import FactorySystem from "../../before/main/FactorySystem";
  35. import { FarmMapData } from "./module/FarmMapData";
  36. /**
  37. * 数据集合全局类
  38. * @description 所有数据都通过这个类创建,修改,删除
  39. * @author 邹勇
  40. */
  41. class GData {
  42. constructor() {
  43. this.init();
  44. }
  45. public loginData: LoginData;
  46. public configData: ConfigData;
  47. public appData: AppData;
  48. public gameData: GameData;
  49. public wechatData: WechatData;
  50. public httpData: HttpData;
  51. public adData: AdData;
  52. public storageData: StorageData;
  53. public guideData: GuideData;
  54. public guideWeakData: GuideWeakData;
  55. //module
  56. /** 领取红包奖励 */
  57. public reward: RewardData;
  58. /** 帮助 */
  59. public help: HelpData;
  60. /** 转盘 */
  61. public turnable: TurnableData;
  62. /** 裂变数据 */
  63. public fission: FissionData;
  64. /** 存钱罐 */
  65. public pigbank: PigBankData;
  66. public sign: SignData;
  67. /** 到账通知 */
  68. public receiptNotice: ReceiptNoticeData;
  69. /** 红包提现 */
  70. public redBagCash: RedBagCashData;
  71. /** 红包提现(常规提现) */
  72. public cashNormal: CashNormalData;
  73. public setting: SettingData;
  74. /** 更多游戏 */
  75. public moreGame: MoreGameData;
  76. public blessingBag: BlessingBagData;
  77. public cashPro: CashProData;
  78. public redCodeData: RedCodeData;
  79. public redeem: RedeemData;
  80. public newCashUiData: NewCashUIData;
  81. public adUnlockData: ADUnlockData;
  82. public plantData: PlantData;
  83. public farmSystem: FarmSystem;
  84. public harvestData: HarvestData;
  85. public adClearSickData: ADClearSickData;
  86. public pastureSystem: PastureSystem;
  87. public factorySystem: FactorySystem;
  88. public farmMapData: FarmMapData;
  89. public moduleData: Map<number, Data>;
  90. init() {
  91. this.appData = new AppData();
  92. this.loginData = new LoginData();
  93. this.configData = new ConfigData();
  94. this.gameData = new GameData();
  95. this.wechatData = new WechatData();
  96. this.httpData = new HttpData();
  97. this.adData = new AdData();
  98. this.storageData = new StorageData();
  99. this.guideData = new GuideData();
  100. this.guideWeakData = new GuideWeakData();
  101. this.reward = new RewardData();
  102. this.help = new HelpData();
  103. this.turnable = new TurnableData();
  104. this.fission = new FissionData();
  105. this.pigbank = new PigBankData();
  106. this.sign = new SignData();
  107. this.receiptNotice = new ReceiptNoticeData();
  108. this.redBagCash = new RedBagCashData();
  109. this.cashNormal = new CashNormalData();
  110. this.setting = new SettingData();
  111. this.moreGame = new MoreGameData();
  112. this.blessingBag = new BlessingBagData();
  113. this.cashPro = new CashProData();
  114. this.redCodeData = new RedCodeData();
  115. this.redeem = new RedeemData();
  116. this.newCashUiData = new NewCashUIData();
  117. this.adUnlockData = new ADUnlockData();
  118. this.plantData = new PlantData();
  119. this.harvestData = new HarvestData();
  120. this.adClearSickData = new ADClearSickData();
  121. this.pastureSystem = new PastureSystem();
  122. this.factorySystem = new FactorySystem();
  123. this.farmSystem = new FarmSystem();
  124. this.farmMapData = new FarmMapData();
  125. this.moduleData = new Map<number, Data>();
  126. this.moduleData.set(Fun.moreGame, this.moreGame);
  127. this.moduleData.set(Fun.turnable, this.turnable);
  128. this.moduleData.set(Fun.fission, this.fission);
  129. this.moduleData.set(Fun.pigbank, this.pigbank);
  130. this.moduleData.set(Fun.blessingBag, this.blessingBag);
  131. this.moduleData.set(Fun.sign, this.sign);
  132. this.moduleData.set(Fun.cashNormal, this.cashNormal);
  133. this.moduleData.set(Fun.redBagCash, this.redBagCash);
  134. this.moduleData.set(Fun.redeem, this.redeem);
  135. }
  136. }
  137. /**
  138. * 提现模块的功能ID
  139. */
  140. export enum Fun {
  141. moreGame = 1, //互推
  142. turnable = 2, //转盘
  143. fission = 3, //裂变
  144. pigbank = 4, //存钱罐
  145. blessingBag = 5, //福袋
  146. sign = 6, //签到
  147. cashNormal = 7, //常规提现
  148. redBagCash = 8, //红包提现
  149. redeem = 9, //兑换码
  150. }
  151. declare global {
  152. const gData: GData;
  153. }
  154. window['gData'] = new GData();