LineUpUI.ts 2.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
  1. import AdSystem from "../../../mk/system/AdSystem";
  2. import { AdFun } from "../../data/AdData";
  3. import { DataEventId, VideoAdType } from "../../data/GameData";
  4. const { ccclass, property } = cc._decorator;
  5. @ccclass
  6. export default class LineUpUI extends cc.Component {
  7. @property(cc.RichText)
  8. private lbl_tip: cc.RichText = null;
  9. start() {
  10. gData.lineUpUIData.refresh = false;
  11. this.lbl_tip.string = `<color=#8A4312>提现排队中,你前面还有</c><color=#EF2417>${gData.lineUpUIData.personCount}</color><color=#8A4312>人</color>`;
  12. }
  13. onEnable()
  14. {
  15. mk.ad.showNative();
  16. }
  17. update(dt) {
  18. if (gData.lineUpUIData.refresh) {
  19. console.log('lineUp=====>', gData.lineUpUIData.personCount);
  20. gData.lineUpUIData.refresh = false;
  21. this.lbl_tip.string = `<color=#8A4312>提现排队中,你前面还有</c><color=#EF2417>${gData.lineUpUIData.personCount}</color><color=#8A4312>人</color>`;
  22. cc.tween( this.lbl_tip.node).to(0.3, {scale: 1.4}).to(0.2, {scale: 1}).call(()=>{
  23. //mk.tip.pop(`插队成功,并获得${gData.lineUpUIData.redMoney}红包币`);
  24. }).start();
  25. }
  26. }
  27. private clickVideoBtn() {
  28. mk.audio.playEffect("button");
  29. // 看广告
  30. mk.ad.watchAd(async (success: boolean) => {
  31. mk.console.log("watchAD:" + success);
  32. if (success) {
  33. mk.data.sendDataEvent(DataEventId.queue, '进行插队人数');
  34. mk.ad.videoAdType = VideoAdType.video_init_20;
  35. await gData.adData.watchVideo(AdFun.lineUp);
  36. gData.walletCashOutData.HttpCashOut2(gData.walletCashOutData.curID);
  37. //gData.walletCashOutData.HttpCashOut2(gData.lineUpUIData.cashId);
  38. }
  39. });
  40. }
  41. onDisable(){
  42. mk.ad.destroyNativeAd();
  43. }
  44. private clickCloseBtn() {
  45. mk.audio.playEffect("button");
  46. }
  47. }