GData.ts 6.2 KB

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  1. import { AppData } from "./AppData";
  2. import { GameData } from "./GameData";
  3. import { HttpData } from "./HttpData";
  4. import { LoginData } from "./LoginData";
  5. import { StorageData } from "./StorageData";
  6. import { WechatData } from "./WechatData";
  7. import { HelpData } from "./module/HelpData";
  8. import { PigBankData } from "./module/PigBankData";
  9. import { TurnableData } from "./module/TurnableData";
  10. import { SignData } from "./module/SignData";
  11. import { FissionData } from "./module/FissionData";
  12. import { AdData } from "./AdData";
  13. import { RewardData } from "./module/RewardData";
  14. import { Data } from "../../mk/data/Data";
  15. import { CashNormalData } from "./module/CashNormalData";
  16. import { ReceiptNoticeData } from "./module/ReceiptNoticeData";
  17. import { BlessingBagData } from "./module/BlessingBagData";
  18. import CashProData from "./module/CashProData";
  19. import { RedBagCashData } from "./module/RedBagCashData";
  20. import RedCodeData from "./module/RedCodeData";
  21. import RedeemData from "./module/RedeemData";
  22. import { MoreGameData } from "./module/MoreGameData";
  23. import { SettingData } from "./module/SettingData";
  24. import { GuideData } from "./module/GuideData";
  25. import GuideWeakData from "./module/GuideWeakData";
  26. import { ConfigData } from "./ConfigData";
  27. import { NewCashUIData } from "./module/NewCashUIData";
  28. import ADUnlockData from "../../before/view/data/ADUnlockData";
  29. import PlantData from "../../before/view/data/PlantData";
  30. import { FarmSystem } from "../../before/main/FarmSystem";
  31. import HarvestData from "../../before/view/data/HarvestData";
  32. import ADClearSickData from "../../before/view/data/ADClearSickData";
  33. import PastureSystem from "../../before/main/PastureSystem";
  34. import FactorySystem from "../../before/main/FactorySystem";
  35. import { FarmMapData } from "./module/FarmMapData";
  36. import { GradeRewardData } from "./module/GradeRewardData";
  37. /**
  38. * 数据集合全局类
  39. * @description 所有数据都通过这个类创建,修改,删除
  40. * @author 邹勇
  41. */
  42. class GData {
  43. constructor() {
  44. this.init();
  45. }
  46. public loginData: LoginData;
  47. public configData: ConfigData;
  48. public appData: AppData;
  49. public gameData: GameData;
  50. public wechatData: WechatData;
  51. public httpData: HttpData;
  52. public adData: AdData;
  53. public storageData: StorageData;
  54. public guideData: GuideData;
  55. public guideWeakData: GuideWeakData;
  56. //module
  57. /** 领取红包奖励 */
  58. public reward: RewardData;
  59. /** 帮助 */
  60. public help: HelpData;
  61. /** 转盘 */
  62. public turnable: TurnableData;
  63. /** 裂变数据 */
  64. public fission: FissionData;
  65. /** 存钱罐 */
  66. public pigbank: PigBankData;
  67. public sign: SignData;
  68. /** 到账通知 */
  69. public receiptNotice: ReceiptNoticeData;
  70. /** 红包提现 */
  71. public redBagCash: RedBagCashData;
  72. /** 红包提现(常规提现) */
  73. public cashNormal: CashNormalData;
  74. public setting: SettingData;
  75. /** 更多游戏 */
  76. public moreGame: MoreGameData;
  77. public blessingBag: BlessingBagData;
  78. public cashPro: CashProData;
  79. public redCodeData: RedCodeData;
  80. public redeem: RedeemData;
  81. public newCashUiData: NewCashUIData;
  82. public adUnlockData: ADUnlockData;
  83. public plantData: PlantData;
  84. public farmSystem: FarmSystem;
  85. public harvestData: HarvestData;
  86. public adClearSickData: ADClearSickData;
  87. public pastureSystem: PastureSystem;
  88. public factorySystem: FactorySystem;
  89. public farmMapData: FarmMapData;
  90. public farmGradeData: GradeRewardData;
  91. public moduleData: Map<number, Data>;
  92. init() {
  93. this.appData = new AppData();
  94. this.loginData = new LoginData();
  95. this.configData = new ConfigData();
  96. this.gameData = new GameData();
  97. this.wechatData = new WechatData();
  98. this.httpData = new HttpData();
  99. this.adData = new AdData();
  100. this.storageData = new StorageData();
  101. this.guideData = new GuideData();
  102. this.guideWeakData = new GuideWeakData();
  103. this.reward = new RewardData();
  104. this.help = new HelpData();
  105. this.turnable = new TurnableData();
  106. this.fission = new FissionData();
  107. this.pigbank = new PigBankData();
  108. this.sign = new SignData();
  109. this.receiptNotice = new ReceiptNoticeData();
  110. this.redBagCash = new RedBagCashData();
  111. this.cashNormal = new CashNormalData();
  112. this.setting = new SettingData();
  113. this.moreGame = new MoreGameData();
  114. this.blessingBag = new BlessingBagData();
  115. this.cashPro = new CashProData();
  116. this.redCodeData = new RedCodeData();
  117. this.redeem = new RedeemData();
  118. this.newCashUiData = new NewCashUIData();
  119. this.adUnlockData = new ADUnlockData();
  120. this.plantData = new PlantData();
  121. this.harvestData = new HarvestData();
  122. this.adClearSickData = new ADClearSickData();
  123. this.pastureSystem = new PastureSystem();
  124. this.factorySystem = new FactorySystem();
  125. this.farmSystem = new FarmSystem();
  126. this.farmMapData = new FarmMapData();
  127. this.farmGradeData = new GradeRewardData();
  128. this.moduleData = new Map<number, Data>();
  129. this.moduleData.set(Fun.moreGame, this.moreGame);
  130. this.moduleData.set(Fun.turnable, this.turnable);
  131. this.moduleData.set(Fun.fission, this.fission);
  132. this.moduleData.set(Fun.pigbank, this.pigbank);
  133. this.moduleData.set(Fun.blessingBag, this.blessingBag);
  134. this.moduleData.set(Fun.sign, this.sign);
  135. this.moduleData.set(Fun.cashNormal, this.cashNormal);
  136. this.moduleData.set(Fun.redBagCash, this.redBagCash);
  137. this.moduleData.set(Fun.redeem, this.redeem);
  138. }
  139. }
  140. /**
  141. * 提现模块的功能ID
  142. */
  143. export enum Fun {
  144. moreGame = 1, //互推
  145. turnable = 2, //转盘
  146. fission = 3, //裂变
  147. pigbank = 4, //存钱罐
  148. blessingBag = 5, //福袋
  149. sign = 6, //签到
  150. cashNormal = 7, //常规提现
  151. redBagCash = 8, //红包提现
  152. redeem = 9, //兑换码
  153. }
  154. declare global {
  155. const gData: GData;
  156. }
  157. window['gData'] = new GData();