WalletCashOutData.ts 3.0 KB

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  1. /**
  2. * @description 提现数据
  3. */
  4. import { Data } from "../../../mk/data/Data";
  5. import { AdFun } from "../AdData";
  6. import { DataEventId } from "../GameData";
  7. export class WalletCashOutData extends Data {
  8. public init_novice = false;
  9. public init_cashOut = false;
  10. public curID = 0;
  11. public async HttpCashOut(value: number) {
  12. // gData.cashPro.openCashPro(value);
  13. let data = {};
  14. let response = await mk.http.sendData('noviceWeFare/noviceWeFareCash', data);
  15. mk.console.logSingle('wallet1=>', response);
  16. if (response.errcode != 0) {
  17. // gData.cashPro.init_fail = true;
  18. return null;
  19. }
  20. this.init_novice = true;
  21. gData.gameData.playerProp.userNoviceWeFareInfo = response.data.userNoviceWeFareInfo;
  22. // gData.cashPro.init_success = true;
  23. gData.receiptNotice.receip_rmb = value;
  24. mk.ui.openPanel('module/newNotice/newNotice');
  25. gData.gameData.doPointToXYLogic();
  26. gData.gameData.addCashOutTimes();
  27. }
  28. async addProgress() {
  29. let data = {};
  30. let response = await mk.http.sendData('noviceWeFare/updateNoviceWeFareInfo', data);
  31. if (response.errcode != 0) {
  32. return;
  33. }
  34. gData.gameData.playerProp.userNoviceWeFareInfo = response.data.userNoviceWeFareInfo;
  35. mk.tip.pop('现金进度已增加');
  36. this.init_novice = true;
  37. }
  38. async HttpCashOut2(id: number) {
  39. // gData.cashPro.openCashPro(0);
  40. this.curID = id;
  41. let data = { index: id };
  42. let response = await mk.http.sendData('redMoney/cashPay', data);
  43. mk.console.logSingle('wallet2=>', response);
  44. if (response.errcode != 0) {
  45. if (response.data.count > 0) {
  46. // gData.cashPro.init_fail = true;
  47. gData.lineUpUIData.personCount = response.data.count;
  48. gData.lineUpUIData.cashId = id;
  49. gData.lineUpUIData.refresh = true;
  50. mk.ui.openPanel("module/newNotice/lineUpUI");
  51. mk.data.sendDataEvent(DataEventId.queue, '触发插队人数');
  52. }
  53. return;
  54. }else{
  55. mk.ui.closePanel("lineUpUI");
  56. }
  57. gData.gameData.playerProp.redMoneyCashPayRecordList = response.data.redMoneyCashPayRecordList;
  58. this.init_cashOut = true;
  59. let cashData = gData.gameData.configs.CashCfg;
  60. if (cashData) {
  61. gData.gameData.playerProp.redMoney -= cashData[id - 1].redMoney;
  62. // gData.cashPro.cashPro_money = cashData[id - 1].money;
  63. // gData.cashPro.init_success = true;
  64. gData.receiptNotice.receip_rmb = cashData[id - 1].money;
  65. mk.ui.openPanel('module/newNotice/newNotice');
  66. }
  67. mk.data.sendDataEvent(DataEventId.Sundry, '红包币提现成功');
  68. gData.gameData.doPointToXYLogic();
  69. gData.gameData.addCashOutTimes();
  70. }
  71. }