WalletCashOutData.ts 2.5 KB

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  1. /**
  2. * @description 提现数据
  3. */
  4. import { Data } from "../../../mk/data/Data";
  5. export class WalletCashOutData extends Data {
  6. public init_novice = false;
  7. public init_cashOut = false;
  8. public async HttpCashOut(value: number) {
  9. gData.cashPro.openCashPro(value);
  10. let data = {};
  11. let response = await mk.http.sendData('noviceWeFare/noviceWeFareCash', data);
  12. mk.console.logSingle('wallet1=>', response);
  13. if (response.errcode != 0) {
  14. gData.cashPro.init_fail = true;
  15. return null;
  16. }
  17. this.init_novice = true;
  18. gData.gameData.playerProp.userNoviceWeFareInfo = response.data.userNoviceWeFareInfo;
  19. gData.cashPro.init_success = true;
  20. // gData.receiptNotice.receip_rmb = value;
  21. // mk.ui.openPanel('module/newNotice/newNotice');
  22. }
  23. async addProgress() {
  24. let data = {};
  25. let response = await mk.http.sendData('noviceWeFare/updateNoviceWeFareInfo', data);
  26. if (response.errcode != 0) {
  27. return;
  28. }
  29. gData.gameData.playerProp.userNoviceWeFareInfo = response.data.userNoviceWeFareInfo;
  30. mk.tip.pop('现金进度已增加');
  31. this.init_novice = true;
  32. }
  33. async HttpCashOut2(id: number) {
  34. gData.cashPro.openCashPro(0);
  35. let data = { index: id };
  36. let response = await mk.http.sendData('redMoney/cashPay', data);
  37. mk.console.logSingle('wallet2=>', response);
  38. if (response.errcode != 0) {
  39. if (response.data.count > 0) {
  40. gData.cashPro.init_fail = true;
  41. gData.lineUpUIData.personCount = response.data.count;
  42. gData.lineUpUIData.cashId = id;
  43. gData.lineUpUIData.refresh = true;
  44. mk.ui.openPanel("module/newNotice/lineUpUI");
  45. }
  46. return;
  47. }
  48. gData.gameData.playerProp.redMoneyCashPayRecordList = response.data.redMoneyCashPayRecordList;
  49. this.init_cashOut = true;
  50. let cashData = gData.gameData.configs.CashCfg;
  51. if (cashData) {
  52. gData.gameData.playerProp.redMoney -= cashData[id - 1].redMoney;
  53. gData.cashPro.cashPro_money = cashData[id - 1].money;
  54. gData.cashPro.init_success = true;
  55. // gData.receiptNotice.receip_rmb = cashData[id - 1].money;
  56. // mk.ui.openPanel('module/newNotice/newNotice');
  57. }
  58. }
  59. }