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@@ -498,27 +498,15 @@ export class GameData {
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break;
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case 1:
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flyRed = await gData.farmSystem.btnMake();
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- this.nextMake = null;
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- this.setNextProduct(false);
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gData.adData.checkPopRed();
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-
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- //flyRed = await this.updateNewTaskProgress();
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break;
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case 2:
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flyRed = await gData.pastureSystem.btnMake();
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- this.nextMake = null;
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- this.setNextProduct(false);
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gData.adData.checkPopRed();
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-
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- //flyRed = await this.updateNewTaskProgress();
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break;
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case 3:
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flyRed = await gData.factorySystem.btnMake();
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- this.nextMake = null;
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- this.setNextProduct(false);
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gData.adData.checkPopRed();
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-
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- //flyRed = await this.updateNewTaskProgress();
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break;
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}
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return flyRed;
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