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@@ -1076,7 +1076,7 @@ export default class Game extends cc.Component {
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}
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await this.updataOrderProgress(this.orderPicIdArray[i].ID);
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//await mk.time.WaitForSeconds(1);
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- for (let index = 0; index != 5; ++index) {
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+ for (let index = 0; index != 4; ++index) {
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let crop = await mk.pool.getPrefab('game/prefab/crop');
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let sf = await mk.loader.load(plantPath + plantId, cc.SpriteFrame);
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crop.getComponent(cc.Sprite).spriteFrame = sf;
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