@@ -0,0 +1,12 @@
+{
+ "ver": "1.1.2",
+ "uuid": "4e4c7e27-6fce-4142-bde1-d4e0cea5b72e",
+ "isBundle": false,
+ "bundleName": "",
+ "priority": 1,
+ "compressionType": {},
+ "optimizeHotUpdate": {},
+ "inlineSpriteFrames": {},
+ "isRemoteBundle": {},
+ "subMetas": {}
+}
@@ -76,7 +76,7 @@ export default class PlantItem extends cc.Component {
}
//根据农场等级
else if (list_data.unlock == 2) {
- if (list_data.value <= gData.gameData.gameData.gradeLevel) {
+ if (list_data.value >= gData.gameData.gameData.gradeLevel) {
unlock = true;