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引导第二步不显示修复

kaka 4 yıl önce
ebeveyn
işleme
6587b504f1

+ 1 - 1
assets/resources/data/guide_data.json

@@ -14,7 +14,7 @@
 		"lagNext": "0"
 	},
 	{
-		"id": "3_1",
+		"id": "1_2",
 		"trigger": "1",
 		"trNum": "0",
 		"trForm": "1",

+ 8 - 11
assets/script/game/module/redBagTask/RedBagTask.ts

@@ -91,7 +91,6 @@ export default class RedBagTask extends cc.Component {
     onDisable() {
         mk.ui.removeRefreshEvent(this.node);
         mk.ad.destoryBanner();
-        mk.guide.open(3);
     }
 
     update(dt) {
@@ -158,22 +157,21 @@ export default class RedBagTask extends cc.Component {
             let com = gData.gameData.playerProp.userFarmTaskInfo.completeCount;
             let count = gData.gameData.playerProp.userFarmTaskInfo.taskCount;
             let per = com / count;
-            if(!this.isRefreshTask)
-            {
+            if (!this.isRefreshTask) {
                 cc.tween(this.sp_taskProgress).delay(0.2).to(0.2, { fillRange: per }, {
                     onUpdate: () => {
                         let num = Math.round(this.sp_taskProgress.fillRange * count);
                         this.lbl_taskProgress.string = `${num}/${count}`;
                     }
-                }).call(()=>{
+                }).call(() => {
                     this.lbl_taskProgress.string = `${com}/${count}`;
                 }).start();
-    
-            }else{
+
+            } else {
                 this.sp_taskProgress.fillRange = per;
                 this.lbl_taskProgress.string = `${com}/${count}`;
             }
-            
+
             this.lbl_taskNum.string = count.toString();
 
             let gray = this.openBtn_ani.getComponent(SetGray);
@@ -206,17 +204,16 @@ export default class RedBagTask extends cc.Component {
      * 底部提现相关样式
      */
     private initCashOutStyle(redMoney: number = 0) {
-        if(redMoney == 0)
-        {
+        if (redMoney == 0) {
             redMoney = gData.gameData.playerProp.redMoney;
         }
-        redMoney = redMoney/100;
+        redMoney = redMoney / 100;
         const cash_bar = gData.redBagCash.cash_bar;
         let cash_data = gData.redBagCash.getItemDataByIndex(cash_bar);
         if (!cash_data) return;
         const newRedMoney = redMoney > cash_data.redMoney ? cash_data.redMoney : redMoney;
         this.lbl_reward_value.string = cash_data.money / 100 + '元';
-        this.lbl_progress.string = newRedMoney + '/' + cash_data.redMoney/100;
+        this.lbl_progress.string = newRedMoney + '/' + cash_data.redMoney / 100;
         const fillRange = newRedMoney / cash_data.redMoney >= 1 ? 1 : newRedMoney / cash_data.redMoney;
         // this.spr_cash_out.fillRange = fillRange;
         cc.tween(this.spr_cash_out).to(fillRange, { fillRange: fillRange }).start();