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修复转盘资源丢失bug

wuwangdong 4 anni fa
parent
commit
2c29f9dd37

BIN
assets/resources/music/turnableplay.mp3


+ 7 - 0
assets/resources/music/turnableplay.mp3.meta

@@ -0,0 +1,7 @@
+{
+  "ver": "2.0.1",
+  "uuid": "b529f3a8-e79e-44c0-9f6d-a584cb33d649",
+  "downloadMode": 0,
+  "duration": 4.963265,
+  "subMetas": {}
+}

BIN
assets/resources/music/turnplateDrawEnd.mp3


+ 7 - 0
assets/resources/music/turnplateDrawEnd.mp3.meta

@@ -0,0 +1,7 @@
+{
+  "ver": "2.0.1",
+  "uuid": "35c1d93e-d4da-4857-bce1-16c826251f6d",
+  "downloadMode": 0,
+  "duration": 3.970612,
+  "subMetas": {}
+}

+ 1 - 1
assets/script/game/game/Game.ts

@@ -78,7 +78,7 @@ export default class Game extends cc.Component {
         this.initMusic();
         this.initBtns();
         this.initInfo();
-        this.autoOpenPanel();
+        //this.autoOpenPanel();
         this.runGuideWeak();
         this.initLeftTimes();
 

+ 2 - 2
assets/script/game/module/turntable/Turnable.ts

@@ -85,7 +85,7 @@ export default class Turnable extends cc.Component {
     }
 
     private async play(type) {
-        //this.audioId = await mk.audio.playEffect("turnableplay", true);
+        this.audioId = await mk.audio.playEffect("turnableplay", true);
         this.btn_close.getComponent(BtnClosePanel).block_click = true;
         //停止转动动作
         if(this.act_rotate)
@@ -127,7 +127,7 @@ export default class Turnable extends cc.Component {
     private async playOver() {
         mk.audio.stopEffect(this.audioId);
         this.btn_close.getComponent(BtnClosePanel).block_click = false;
-        //mk.audio.playEffect("turnplateDrawEnd");
+        mk.audio.playEffect("turnplateDrawEnd");
         this.updateLeftTimes();
         this.node_point.runAction(cc.blink(0.7, 3));
         await mk.time.WaitForSeconds(0.7);