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- // Learn TypeScript:
- // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
- // Learn Attribute:
- // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
- // Learn life-cycle callbacks:
- // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
- import CashOutData from "../datas/CashOutData";
- import { HTTP_TYPE } from "../datas/CommonData";
- import { FightData, FightRole } from "../datas/FightData";
- import AdM from "../manager/AdM";
- import { GameController } from "../manager/GameController";
- import GameM, { AUDIO_TYPE } from "../manager/GameM";
- import GuideMng from "../manager/GuideMng";
- import HttpM from "../manager/HttpM";
- import BasePanel from "../uiFrames/BasePanel";
- import UIMng, { PanelType } from "../uiFrames/UIMng";
- import LogUtil from "../utils/LogUtil";
- import Random from "../utils/Random";
- import { Utils } from "../utils/Utils";
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class FightRoleBPanel extends BasePanel {
- //武将战斗触发选择界面
- @property(cc.Node)
- panelNode: cc.Node = null;
- @property(cc.Node)
- title_new: cc.Node = null;
- @property(cc.Node)
- title_old: cc.Node = null;
- @property(cc.Sprite)
- roleImg: cc.Sprite = null;
- @property(cc.Label)
- txtName: cc.Label = null;
- @property(cc.Node)
- rewards: cc.Node = null;
- @property(cc.Label)
- rewardTxt: cc.Label = null;
- //@property(cc.Widget)
- //widget: cc.Widget = null;
- //private roleNum = 0;
- private fightRole: FightRole = null;
- private curRole: any = null;
- private curRoleSer: any = null;
- private curRoleLv: number = 1;
- //private isInit: boolean = false;
- OnEnter(param: any) {
- this.Init(param);
- this.panelNode.scale = 0;
- this.node.active = true;
- cc.tween(this.panelNode).to(0.2, { scale: 1 }, { easing: "backOut" })
- .call(() => {
- //this.widget.updateAlignment();
- if (this.fightRole.fightType == 1)
- GuideMng.Ins.CheckFightGuide4();
- })
- .start();
- this.node.setSiblingIndex(this.node.parent.childrenCount - 1);
- if (this.fightRole.fightType == 1) {
- // AdM.onSendEvent(`fight_new_open_${this.fightRole.lv}`, `${this.fightRole.name}`, 'fight_new_open')
- }
- }
- OnExit() {
- this.roleImg.spriteFrame = null;
- this.node.active = false;
- }
- Init(param: any) {
- this.fightRole = param;
- this.roleImg.node.scale = 0.8;
- this.UpdateRoleInfo();
- }
- UpdateRoleInfo() {
- //console.log("FightRoleCount: " + FightData.Ins.composeFightRoles.length);
- this.curRoleLv = this.fightRole.lv;
- this.title_new.active = this.fightRole.fightType == 1;
- this.title_old.active = this.fightRole.fightType == 2 || this.fightRole.fightType == 3;
- this.rewards.active = this.fightRole.fightType == 1;
- this.curRole = GameM.commonData.fightRoleCfg[this.curRoleLv.toString()];
- cc.loader.loadRes('carPic/side/side_' + this.curRoleLv, cc.SpriteFrame, (err, asset) => {
- this.roleImg.spriteFrame = asset;
- });
- this.txtName.string = "Lv" + this.curRoleLv + this.fightRole.name;
- //this.txtLv.string = "Lv" + this.curRoleLv;
- let cfg = CashOutData.Instance.cashCft;
- let len = cfg.length;
- for (var i = 0; i < len; i++) {
- if (cfg[i].type_value == this.curRoleLv) {
- this.rewardTxt.string = cfg[i].moneyshow.split('~')[1];
- break;
- }
- }
- }
- async Click_ChallengeBtn() {
- console.log("fight type:" + this.fightRole.fightType + " buff bag id:" + this.curRole.buffbag_id + " buff id:" + this.fightRole.buffId);
- //let tempDate = new Date();
- //let startTime = tempDate.getTime();
- //let totalMin = 0;
- let cfg = GameM.commonData.fightRoleCfg[this.curRoleLv.toString()];
- FightData.Ins.flawTimes = cfg.flawclicktimes;
- FightData.Ins.flawDuration = cfg.flawduration;
- FightData.Ins.flawRate = cfg.flawrate;
- FightData.Ins.flawNum = cfg.flawnum;
- await Utils.loadResPromise('prefabs/TransitNode')
- GameController.Ins.PlayTransitAniForHttp();
- //判断战斗类型 12为请求战斗 3 为大富翁触发战斗(大富翁战斗不需要请求服务器)
- if (this.fightRole.fightType == 3) {
- GameController.Ins.PlayCloseTransitAniForHttp(() => {
- this.fightRole.fightId = "";
- this.OnExit();
- UIMng.Ins.AsyncGetPanel(PanelType.FightPanel, (panel) => {
- panel.OnEnter(this.fightRole);
- });
- //UIMng.Ins.GetPanel(PanelType.FightPanel).OnEnter(this.fightRole);
- });
- } else {
- HttpM.Instance.SendData(HTTP_TYPE.beginBattle, { battleType: this.fightRole.fightType, bossCode: this.curRoleLv.toString(), version: GameM.commonData.version }, (res) => {
- LogUtil.logV("-->BeginBattle:", JSON.stringify(res));
- //console.log("-->BeginBattle:"+JSON.stringify(res))
- //totalMin = ((new Date()).getTime() - startTime) / 1000;
- //console.log("---->BeginTime:" + totalMin);
- if (res.data != null) {
- GameController.Ins.PlayCloseTransitAniForHttp(() => {
- this.fightRole.fightId = res.data;
- this.OnExit();
- UIMng.Ins.AsyncGetPanel(PanelType.FightPanel, (panel) => {
- panel.OnEnter(this.fightRole);
- });
- //UIMng.Ins.GetPanel(PanelType.FightPanel).OnEnter(this.fightRole);
- });
- }
- });
- }
- GameM.audioM.playEffect(AUDIO_TYPE.button);
- }
- Click_CloseBtn() {
- this.OnExit();
- GameM.audioM.playEffect(AUDIO_TYPE.button);
- }
- }
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