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- import GameM, { AUDIO_TYPE, VIDEO_TYPE } from "../manager/GameM";
- import BasePanel from "../uiFrames/BasePanel";
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class CashProPanel extends BasePanel {
- @property(cc.Label)
- txtNum: cc.Label = null;
- //@property(cc.Node)
- //panelNode: cc.Node = null;
- OnEnter(price: number) {
- this.txtNum.string = "¥" + price;
- //this.panelNode.scale = 0;
- this.node.active = true;
- //cc.tween(this.panelNode).to(0.2, { scale: 1 }, { easing: "backOut" })
- // .call(() => {
- //
- // })
- // .start();
- }
- OnExit() {
- this.node.active = false;
- }
- Click_BackBtn() {
- this.OnExit();
- GameM.audioM.playEffect(AUDIO_TYPE.button);
- }
- }
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