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- import GamePlay from "../../../before/GamePlay";
- import TableView from "../../component/TableView";
- import { GameProp } from "../../data/GameData";
- const { ccclass, property } = cc._decorator;
- /**
- * 红包提现界面
- * @author 薛鸿潇
- */
- @ccclass
- export default class RedBagCash extends cc.Component {
- @property({ displayName: '滚动视图', type: cc.ScrollView })
- private sroll_view: cc.ScrollView = null!;
- @property({ displayName: '条目容器', type: cc.Node })
- private node_content: cc.Node = null!;
- @property({ displayName: 'lbl红包数量', type: cc.Label })
- private lbl_redbag: cc.Label = null!;
- @property({ displayName: 'lbl毛币数量', type: cc.Label })
- private lbl_rmb: cc.Label = null!;
- private tableview: TableView = null;
- onLoad() {
- // gData.gameData.gameData.redMoney = 10200;// 测试数据,数据正确后请删除
- this.tableview = this.sroll_view.getComponent('TableView');
- }
- start() {
- gData.redBagCash.init_list = true;
- gData.redBagCash.initState();
- }
- update(dt) {
- if (gData.redBagCash.update_list) {//更新的时候不需要动画
- this.sroll_view.node.emit('srollview-init', gData.redBagCash.c_data);
- this.initMoney();
- return;
- }
- if (gData.redBagCash.init_list) {
- this.initScrollView();
- this.initMoney();
- }
- }
- lateUpdate() {
- gData.redBagCash.init_list = false;
- gData.redBagCash.update_list = false;
- }
- /**
- * 初始化滚动视图
- */
- private initScrollView() {
- this.sroll_view.node.emit('srollview-init', gData.redBagCash.c_data);
- // 条目动画
- this.scheduleOnce(() => {
- this.itemAnim();
- }, 0)
- }
- private itemAnim() {
- let arr_node = this.node_content.children;
- const n_count = this.node_content.childrenCount;
- const start_pos = new cc.Vec2(0, -this.sroll_view.node.height);
- for (let i = 0; i < n_count; i++) {
- let node_item = arr_node[i];
- const end_pos = node_item.getPosition();
- node_item.y = start_pos.y;
- this.scheduleOnce(() => {
- mk.tween.move(node_item, 0.6, start_pos, end_pos, null, 'backOut');
- }, i * 0.1)
- }
- }
- /**
- * 初始化货币数量
- */
- private initMoney() {
- let red = gData.gameData.gameData.redMoney;
- red = parseFloat(red.toFixed(2));
- this.lbl_redbag.string = `${red}`;
- let rmb = gData.gameData.gameData.redMoney / 10000;
- rmb = rmb > 1 ? Math.floor(rmb) : parseFloat(rmb.toFixed(2));
- this.lbl_rmb.string = `${rmb}`;
- }
- onDestroy() {
- // 是否需要打开存钱罐
- console.log('BBB gData.redBagCash.success ', gData.redBagCash.success);
- if (gData.redBagCash.success) {
- gData.redBagCash.success = false;
- gData.safeDepositBoxData.creatPacketAnim(2);
- gData.cashNormal.checkGuideBank();
- let state = gData.gameData.getProp(GameProp.guideToWx);
- console.log('BBB gData.gameData.gameData.cashIndex ', gData.gameData.gameData.cashIndex);
- if (gData.gameData.gameData.cashIndex == 2 && !state) {
- mk.guide.open(3);
- return;
- }
- }
- const isOpenBankOnCloseCash = gData.gameData.getProp(GameProp.isOpenBankOnCloseCash);
- if (!isOpenBankOnCloseCash) {
- mk.ui.openPanel('module/pigBank/pigBank');
- gData.gameData.setProp(GameProp.isOpenBankOnCloseCash, 1);
- }
- }
- onClickClose() {
- if (GamePlay.Inst && GamePlay.Inst.ifPass) {
- GamePlay.Inst.gameCount();
- }
- }
- }
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