| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133 |
- // Learn TypeScript:
- // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
- // Learn Attribute:
- // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
- // Learn life-cycle callbacks:
- // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
- import PlayerConst, { DATA_STORAGE_KEY } from "../data/PlayerConst";
- import StorageMgr from "./StorageMgr";
- import { PROPTYPE } from "../data/Enum";
- import GamePlay from "../GamePlay";
- import { EVENT_TYPE, GameProp } from "../../game/data/GameData";
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class DataMgr extends cc.Component {
- //单例模式---------------------------
- private static instance: DataMgr = null;
- public static get Inst(): DataMgr {
- if (!DataMgr.instance) {
- DataMgr.instance = new DataMgr();
- }
- return DataMgr.instance;
- }
- /**初始化缓存数据 */
- initStorageData() {
- //是否巨量api 回传激活
- let ifJuliangApiActivie = StorageMgr.Inst.getStorage(DATA_STORAGE_KEY.ifJuliangApiApiActivie);
- if (!!ifJuliangApiActivie) {
- PlayerConst.ifJuliangApiApiActivie = ifJuliangApiActivie;
- }
- //是否巨量api 二次激活
- let ifJuliangApiSencondActivie = StorageMgr.Inst.getStorage(DATA_STORAGE_KEY.ifJuliangApiSencondActivie);
- if (!!ifJuliangApiSencondActivie) {
- PlayerConst.ifJuliangApiSencondActivie = ifJuliangApiSencondActivie;
- }
- //平均ecpm
- let average_ecpm = StorageMgr.Inst.getStorage(DATA_STORAGE_KEY.average_ecpm);
- if (!!average_ecpm) {
- PlayerConst.average_ecpm = average_ecpm;
- }
- }
- /**
- * 更新道具数据
- * @param updateType 更新类型 0 刷新 1 增 2减
- * @param propType 道具类型
- * @param propNum 道具数目
- */
- updatePropNum(updateType: number, propType: PROPTYPE, propNum: number = 1) {
- mk.console.log("更新道具数据", propType, propNum);
- switch (propType) {
- case PROPTYPE.Hammer:
- let hammerPropNum = gData.gameData.getProp(GameProp.hammerPropNum);
- if (updateType == 0) {
- }
- else {
- hammerPropNum += propNum;
- }
- gData.gameData.setProp(GameProp.hammerPropNum, hammerPropNum);
- if (GamePlay.Inst) {
- GamePlay.Inst.initHammerPropNum();
- }
- break;
- case PROPTYPE.Change:
- let changePropNum = gData.gameData.getProp(GameProp.changePropNum);
- if (updateType == 0) {
- }
- else {
- changePropNum += propNum;
- }
- gData.gameData.setProp(GameProp.changePropNum, changePropNum);
- if (GamePlay.Inst) {
- GamePlay.Inst.initChanegPropNum();
- }
- break;
- case PROPTYPE.Reset:
- let resetPropNum = gData.gameData.getProp(GameProp.resetPropNum);
- if (updateType == 0) {
- }
- else {
- resetPropNum += propNum;
- }
- gData.gameData.setProp(GameProp.resetPropNum, resetPropNum);
- if (GamePlay.Inst) {
- GamePlay.Inst.initResetPropNum();
- }
- break;
- }
- if (updateType === 0) {
- return;
- }
- }
- //巨量回传数据--------------------------------------------------------------------------------------------
- /**更新巨量回传 */
- updateJuliangApi() {
- if (!PlayerConst.ifJuliangApiApiActivie) {
- this.updateJuliangApiActive(true);
- // HttpMgr.Inst.juliangAPIActive(0);
- }
- else {
- if (!PlayerConst.ifJuliangApiSencondActivie && PlayerConst.loginDay > 1) {
- this.updateJuliangApiSecondActive(true);
- // HttpMgr.Inst.juliangAPIActive(6);
- }
- }
- }
- /**更新巨量激活回传 */
- updateJuliangApiActive(ifActive: boolean) {
- PlayerConst.ifJuliangApiApiActivie = true;
- StorageMgr.Inst.setStorage(DATA_STORAGE_KEY.ifJuliangApiApiActivie, PlayerConst.ifJuliangApiApiActivie);
- }
- /**更新巨量次留激活回传 */
- updateJuliangApiSecondActive(ifActive: boolean) {
- PlayerConst.ifJuliangApiSencondActivie = true;
- StorageMgr.Inst.setStorage(DATA_STORAGE_KEY.ifJuliangApiSencondActivie, PlayerConst.ifJuliangApiSencondActivie);
- }
- }
|