TableView.ts 17 KB

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  1. const { ccclass, property } = cc._decorator;
  2. /** 动态加载的滚动列表
  3. * - 滑动列表动态加载
  4. * - 支持多种类型预制体混合滚动
  5. * - item脚本需要有函数 setItemData 用于接收数据
  6. * - 多个prefab混合时,要为每条item指定 pfbType
  7. * - item、content锚点y需要为1其他为0.5
  8. * @author 薛鸿潇
  9. */
  10. @ccclass
  11. export default class TableView extends cc.Component {
  12. @property({ type: [cc.Prefab] })
  13. private pre_item: cc.Prefab[] = [];
  14. /** 间距 */
  15. @property({ displayName: '间距' })
  16. private itemInterval: number = 0;
  17. /** 数据 */
  18. private itemData: any = null;
  19. /** 滚动列表组件 */
  20. private scrollView: cc.ScrollView = null;
  21. /** item预制体组 */
  22. private item: Array<any> = null;
  23. /** 滑动列表的内容节点 */
  24. private content: any = null;
  25. /** 列表高 */
  26. private layerHeight: any = null;
  27. /** ? */
  28. private firstItemIndex: number = 0;
  29. private lastItemIndex: number = 0;
  30. private firstItemData: any = {};
  31. private lastItemData: any = {};
  32. private itemArr: Array<any> = [];
  33. private itemNode: Array<any> = [];
  34. private itemPosMap: any = new Map();
  35. private initItemData: boolean = true;
  36. private count: number = 0;
  37. private itemCanMoveDown: boolean = null;
  38. private itemCanMoveUp: boolean = null;
  39. onLoad() {
  40. this.initPro();
  41. // 测试
  42. // let itemData = [];
  43. // for (let i = 0; i < 20; i++) {
  44. // let test_data = {
  45. // pfbType: 0,
  46. // }
  47. // itemData.push(test_data);
  48. // }
  49. // this.init(itemData);
  50. }
  51. private initPro() {
  52. this.scrollView = this.node.getComponent(cc.ScrollView);
  53. this.content = this.scrollView.content;
  54. this.item = this.pre_item;
  55. this.layerHeight = this.node.height;
  56. for (let i = 0; i < this.item.length; i++) {
  57. this.itemNode[i] = cc.instantiate(this.item[i]);
  58. }
  59. this.node.on('srollview-init', this.init, this);
  60. }
  61. /**
  62. * @param itemData 列表数据
  63. * @param isSkipInit 跳过初始化
  64. * @returns
  65. */
  66. public init(itemData: Array<any>, isSkipInit: boolean = false) {
  67. if (!itemData[0]) {
  68. return false;
  69. }
  70. this.itemData = itemData; //item数据
  71. this.firstItemIndex = 0;
  72. this.lastItemIndex = 0;
  73. this.firstItemData = {};
  74. this.lastItemData = {};
  75. this.itemArr = [];
  76. this.itemPosMap = new Map();
  77. this.initItemData = true;
  78. this.count = 0;
  79. if (isSkipInit) return;
  80. // this.itemNode = [];
  81. // for (let i = 0; i < this.item.length; i++) {
  82. // this.itemNode[i] = cc.instantiate(this.item[i]);
  83. // }
  84. // cc.log(this.testTime(0));// 消耗计时
  85. this.initItem();
  86. this.getItemPos(0);
  87. this.scrollView.node.on('scrolling', this.callback, this);
  88. // cc.log('tableView结束:' + this.testTime());
  89. }
  90. /**
  91. * 刷新列表
  92. * 仅更新data数据
  93. */
  94. private updateList() {
  95. }
  96. private getItemPos(index: number) {
  97. let item_data_count = this.itemData.length;
  98. for (let i = index; i < item_data_count; i++) {
  99. let obj: any = {}
  100. let y;
  101. if (i === 0) {
  102. obj.startPos = 0;
  103. } else {
  104. obj.startPos = this.itemPosMap.get(i - 1).endPos;
  105. }
  106. let j = this.itemData[i].pfbType || 0;
  107. obj.endPos = obj.startPos + this.itemNode[j].height + this.itemInterval;
  108. this.itemPosMap.set(i, obj);
  109. }
  110. if (item_data_count > 0) {
  111. this.updateContentHeigh(this.itemPosMap.get(item_data_count - 1).endPos);
  112. }
  113. }
  114. /**
  115. * 实例化所有用到的item,控制实例化item的数目,暂定超出两个
  116. */
  117. private initItem() {
  118. let j = 0;
  119. for (let i = 0; i < this.itemData.length; i++) {
  120. if (this.content.height > this.layerHeight) {
  121. j++
  122. if (j > 2) {
  123. break;
  124. }
  125. }
  126. let y = 0;
  127. if (i > 0) {
  128. y = this.itemArr[i - 1].y - this.itemArr[i - 1].height - this.itemInterval;// 下一条目纵坐标
  129. }
  130. this.addItemNode(i, y);
  131. this.updateContentHeigh(this.itemArr[i].height - y);
  132. }
  133. }
  134. /**
  135. * 添加条目节点
  136. * @param i 编号
  137. * @param y 坐标y
  138. */
  139. private addItemNode(i: number, y: number) {
  140. let pfbType = this.itemData[i].pfbType || 0;
  141. let item = cc.instantiate(this.itemNode[pfbType]);
  142. item.parent = this.content;
  143. item.pfbType = pfbType;
  144. item.index = i;
  145. if (i === 0) {
  146. item.y = 0;
  147. } else {
  148. item.y = y;
  149. }
  150. item.x = 0;
  151. //对item赋值
  152. let comp_script = item.getComponent(item.name);
  153. comp_script && comp_script.setItemData(this.itemData[i], this);
  154. this.itemArr.push(item);
  155. // cc.log('生成itemNode' + i);
  156. }
  157. /**
  158. * 更新centent高
  159. * @param num
  160. */
  161. private updateContentHeigh(num: number) {
  162. this.content.height = num > this.layerHeight ? num : this.layerHeight;
  163. // cc.log('滚动条高度:', this.content.height);
  164. }
  165. /**
  166. * 触摸滚动条的函数回调
  167. * @param event
  168. * @param eventType
  169. * @returns
  170. */
  171. private callback(event, eventType) {
  172. // cc.log(event && event.type || eventType)
  173. if (this.content.height > this.layerHeight) {
  174. let firstItemPos = this.scrollView.getScrollOffset().y;
  175. let lastItemPos = firstItemPos + this.layerHeight;
  176. if (firstItemPos < 0) return;
  177. if (this.initItemData) {
  178. // cc.log('111:%o', this.itemPosMap)
  179. this.initItemData = false;
  180. this.updateFirstItemIndex();
  181. this.itemCanMoveDown = true;
  182. this.updateLastItemIndex();
  183. this.itemCanMoveDown = false;
  184. }
  185. //超出边界直接返回.
  186. //滚动条向上滑动可能会触发的函数
  187. if (firstItemPos > this.firstItemData.endPos) {
  188. if (this.lastItemIndex + 1 < this.itemData.length) {
  189. this.updateFirstItemIndex();
  190. }
  191. this.count++;
  192. }
  193. if (lastItemPos > this.lastItemData.endPos) {
  194. if (this.lastItemIndex + 1 < this.itemData.length) {
  195. this.itemCanMoveDown = true;
  196. this.updateLastItemIndex();
  197. this.itemCanMoveDown = false;
  198. }
  199. }
  200. //滚动条向下滑动可能会触发的函数
  201. if (lastItemPos < this.lastItemData.startPos) {
  202. this.updateLastItemIndex();
  203. this.count--;
  204. }
  205. if (firstItemPos < this.firstItemData.startPos) {
  206. this.itemCanMoveUp = true;
  207. this.updateFirstItemIndex();
  208. this.itemCanMoveUp = false;
  209. }
  210. }
  211. }
  212. private updateFirstItemIndex() {
  213. let num = this.firstItemIndex;
  214. if (this.itemCanMoveUp && num > this.getItemIndex()[0] && num > 0) {
  215. this.itemMoveUp(this.firstItemIndex - 1);
  216. }
  217. this.updateItemIndex();
  218. }
  219. private updateLastItemIndex() {
  220. let num = this.lastItemIndex;
  221. if (this.itemCanMoveDown && num < this.getItemIndex()[1] && num + 1 < this.itemData.length) {
  222. this.itemMoveDown(this.lastItemIndex + 1);
  223. }
  224. this.updateItemIndex();
  225. }
  226. private updateItemIndex() {
  227. //cc.log(this.firstItemIndex, this.lastItemIndex, this.itemArr, this.itemData)
  228. }
  229. /**
  230. * 得到滚动条此时状态下应有的itemNode元素,包括滚动条上方一个,滚动条下方一个
  231. * @returns
  232. */
  233. private getItemIndex() {
  234. let firstItemPos = this.scrollView.getScrollOffset().y;
  235. let lastItemPos = firstItemPos + this.layerHeight;
  236. let arr = [];
  237. this.itemPosMap.forEach((value, key) => {
  238. let status1 = value.startPos <= firstItemPos && value.endPos > firstItemPos;
  239. let status2 = value.startPos >= firstItemPos && value.endPos < lastItemPos;
  240. let status3 = value.startPos <= lastItemPos && value.endPos > lastItemPos;
  241. if (status1) {
  242. this.firstItemData.startPos = value.startPos;
  243. this.firstItemData.endPos = value.endPos;
  244. this.firstItemIndex = key;
  245. arr.push(key);
  246. }
  247. if (status3) {
  248. this.lastItemData.startPos = value.startPos;
  249. this.lastItemData.endPos = value.endPos;
  250. this.lastItemIndex = key;
  251. arr.push(key);
  252. }
  253. })
  254. return arr;
  255. }
  256. /**
  257. * 滚动到顶部【滚动条顺序是从上到下开始遍历】
  258. * @param num
  259. * @returns
  260. */
  261. private itemMoveUp(num: number) {
  262. if (num < 0 || this.lastItemIndex + 1 < num || num + 1 > this.itemData.length) {
  263. return;
  264. }
  265. if (!this.hasItem(num)) {
  266. this.itemMove(num, -this.itemPosMap.get(num).startPos);
  267. }
  268. num++;
  269. return this.itemMoveUp(num);
  270. }
  271. /** 滚动到底部 */
  272. private itemMoveDown(num: number) {
  273. if (num < 0 || this.firstItemIndex - 1 > num || num + 1 > this.itemData.length) {
  274. return;
  275. }
  276. if (!this.hasItem(num)) {
  277. this.itemMove(num, -this.itemPosMap.get(num).startPos);
  278. }
  279. num--;
  280. return this.itemMoveDown(num);
  281. }
  282. /**
  283. * 判断指定index位置是否存在itemNode
  284. * @param index 节点下标
  285. * @returns
  286. */
  287. private hasItem(index: number) {
  288. for (let i = 0; i < this.itemArr.length; i++) {
  289. if (this.itemArr[i].index === index) {
  290. return true;
  291. }
  292. }
  293. return false;
  294. }
  295. /**
  296. * 移动条目
  297. * 逻辑判断,第一种情况,修改itemArr数组的某个对象,第二种情况实例化一个新itemNode
  298. * @param index 条目节点标记
  299. * @param y
  300. * @returns
  301. */
  302. private itemMove(index: number, y: number) {
  303. for (let i = 0; i < this.itemArr.length; i++) {
  304. //index存在-1的情况,类似于在缓存池里的item.
  305. let status1 = this.itemArr[i].index < this.firstItemIndex - 1 ? true : false;
  306. let status2 = this.itemArr[i].index > this.lastItemIndex + 1 ? true : false;
  307. let status3 = this.itemArr[i].pfbType === this.itemData[index].pfbType;
  308. //cc.log('item的索引', this.firstItemIndex, this.lastItemIndex)
  309. if (status1 && status3 || status2 && status3) {
  310. //cc.log(i, index, this.itemArr, this.content.height);
  311. //给item赋值还有设置位置
  312. this.itemArr[i].index = index;
  313. this.itemArr[i].y = y;
  314. let comp_script = this.itemArr[i].getComponent(this.itemArr[i].name);
  315. comp_script && comp_script.setItemData(this.itemData[index], this);
  316. return;
  317. }
  318. }
  319. this.addItemNode(index, y);
  320. }
  321. /**
  322. * 得到相关位置的排序index
  323. * 方法待验证,可能有问题
  324. * @param pos 坐标
  325. * @returns
  326. */
  327. public getPosIndex(pos: cc.Vec2) {
  328. for (let [key, value] of this.itemPosMap.entries()) {
  329. if (value.endPos > pos && value.startPos <= pos) {
  330. return key;
  331. }
  332. }
  333. }
  334. /**
  335. * 添加条目
  336. * @param obj 数据对象
  337. * @returns
  338. */
  339. public addItem(obj: any) {
  340. this.itemData.push(obj);
  341. this.getItemPos(this.itemData.length - 1);
  342. let endPos = this.itemPosMap.get(this.itemData.length - 1).endPos;
  343. if (endPos - this.layerHeight > 0) {
  344. let startPos = endPos - this.layerHeight;
  345. //得到当前的firstItemIndex;
  346. for (let i = this.itemData.length - 1; i >= 0; i--) {
  347. if (this.itemPosMap.get(i).endPos > startPos && this.itemPosMap.get(i).startPos <= startPos) {
  348. this.firstItemIndex = i;
  349. }
  350. }
  351. this.scrollView.scrollToBottom();
  352. this.lastItemIndex = this.itemData.length - 1;
  353. let num = this.firstItemIndex - 1 > 0 ? (this.firstItemIndex - 1) : 0;
  354. this.itemMoveUp(num);
  355. return true;
  356. } else {
  357. this.firstItemIndex = 0;
  358. this.lastItemIndex = this.itemData.length - 1;
  359. this.itemMoveUp(this.firstItemIndex);
  360. return false;
  361. }
  362. }
  363. /**
  364. * 清理条目
  365. */
  366. public clearItem() {
  367. this.itemData = [];
  368. this.itemPosMap.clear();
  369. this.scrollView.scrollToTop();
  370. this.content.height = 0;
  371. for (let i in this.itemArr) {
  372. // this.itemArr[i].index = -1;
  373. // this.itemArr[i].y = 3000;
  374. this.itemArr[i].destroy();
  375. }
  376. }
  377. /**
  378. * 删除指定条目
  379. * @param i 节点.index
  380. * @returns
  381. */
  382. public deleteItem(i: number) {
  383. this.itemData.splice(i, 1);
  384. const item_data_count = this.itemData.length;
  385. if (item_data_count <= 0) return;
  386. this.getItemPos(item_data_count - 1);
  387. //改变this.itemArr的内容
  388. for (let j = 0; j < this.itemArr.length; j++) {
  389. if (this.itemArr[j].index === i) {
  390. this.itemArr[j].index = -1;
  391. this.itemArr[j].y = 3000;
  392. }
  393. if (this.itemArr[j].index > i) {
  394. let num = this.itemArr[j].index;
  395. this.itemArr[j].y = -this.itemPosMap.get(num - 1).startPos;
  396. this.itemArr[j].index = num - 1;
  397. }
  398. }
  399. this.updateContentHeigh(this.itemPosMap.get(this.itemData.length - 1).endPos);
  400. if (!this.lastItemIndex) this.getItemIndex();// 初始化时没有初始化此值,会导致为0.不能创建新的item,此处校验
  401. this.itemMoveUp(this.firstItemIndex);//
  402. }
  403. /**
  404. * 重置指定item
  405. * @param index 节点下标
  406. * @param item_data 新的数据
  407. */
  408. public resetItemData(index: number, item_data?: any) {
  409. for (let i = 0; i < this.itemArr.length; i++) {
  410. if (this.itemArr[i].index === index) {
  411. if (item_data) this.itemData[i] = item_data;
  412. let comp_script = this.itemArr[i].getComponent(this.itemArr[i].name);
  413. comp_script && comp_script.setItemData(this.itemData[index], this);
  414. break;
  415. }
  416. }
  417. }
  418. private lastResetItemInfoHeight: any = null;
  419. private lastResetItemIndex: any = null;
  420. /**
  421. * 重置条目大小
  422. * @param index 节点下标
  423. * @param infoHeight 新的高度
  424. */
  425. public resetItemSize(index: number, infoHeight: number) {
  426. let func = (function (index, infoHeight) {
  427. for (let i = 0; i < this.itemArr.length; i++) {
  428. if (this.itemArr[i].index > index) {
  429. this.itemArr[i].y -= infoHeight;
  430. }
  431. }
  432. for (let [key, value] of this.itemPosMap.entries()) {
  433. if (key === index) {
  434. value.endPos += infoHeight;
  435. }
  436. if (key > index) {
  437. value.endPos += infoHeight;
  438. value.startPos += infoHeight;
  439. }
  440. }
  441. this.lastResetItemInfoHeight = infoHeight;
  442. this.lastResetItemIndex = index;
  443. }).bind(this);
  444. if (this.lastResetItemIndex !== null && this.lastResetItemInfoHeight) {
  445. if (this.lastResetItemIndex === index) {
  446. func(this.lastResetItemIndex, -this.lastResetItemInfoHeight);
  447. this.lastResetItemIndex = null;
  448. this.lastResetItemInfoHeight = 0;
  449. } else {
  450. func(this.lastResetItemIndex, -this.lastResetItemInfoHeight);
  451. func(index, infoHeight);
  452. }
  453. } else {
  454. func(index, infoHeight);
  455. }
  456. this.itemMoveUp(this.firstItemIndex);
  457. this.updateContentHeigh(this.itemPosMap.get(this.itemData.length - 1).endPos);
  458. }
  459. }