BlessingBagData.ts 4.9 KB

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  1. /**
  2. * @description 福袋数据
  3. * @author kaka
  4. */
  5. import { Data } from "../../../mk/data/Data";
  6. export class BlessingBagData extends Data {
  7. _videoRbData: any = null;
  8. isPlayAniUpdate = false;
  9. init_videoRbData = false;
  10. get videoRbData() {
  11. return this._videoRbData;
  12. }
  13. set videoRbData(data) {
  14. this._videoRbData = data;
  15. this.init_videoRbData = true;
  16. }
  17. rbType = 0;
  18. rbNum = 0;
  19. init_openRb = false;
  20. bigRbNum: number = 0;
  21. taskRbId: number = 0;
  22. taskRbNum: number = 0;
  23. adsource_id_value = "";
  24. init() {
  25. this.isPlayAniUpdate = false;
  26. this.videoRbData = gData.gameData.gameData.userTuCaoInfo;
  27. console.log("---------------->", this.videoRbData);
  28. }
  29. setAdData(data) {
  30. super.setAdData(data);
  31. this.UpdateVideoProgress(data);
  32. }
  33. /**
  34. * 打开任务红包页面
  35. * @param taskRbNum 红包金额
  36. * @param redMoneyId 任务红包id
  37. * @param type 打开红包类型 1 大额红包 2 任务红包
  38. * @param num 红包金额
  39. */
  40. OpenTaskRbPanel(taskRbNum: number, redMoneyId: number, type: number, num: number) {
  41. this.taskRbId = redMoneyId;
  42. this.taskRbNum = taskRbNum;
  43. this.rbType = type;
  44. this.rbNum = num;
  45. this.init_openRb = true;
  46. }
  47. /**更新视频进度*/
  48. async UpdateVideoProgress(data: any) {
  49. await mk.time.WaitForSeconds(0.5);
  50. this.isPlayAniUpdate = true;
  51. this.videoRbData = data.data;
  52. }
  53. /**
  54. * 免费加进度
  55. * @param cb 提现回调
  56. */
  57. async HttpNoAdProgress() {
  58. let data = {};
  59. let response = await mk.http.sendData('tuCaoRedMoney/noNeedVideo', data);
  60. if (response.errcode != 0) {
  61. return;
  62. }
  63. this.isPlayAniUpdate = true;
  64. this.videoRbData = response.data.UserRedMoneyInfo;
  65. }
  66. /**
  67. * 大额红包提现
  68. * @param cb 提现回调
  69. */
  70. async HttpCashBig() {
  71. let data = {};
  72. let response = await mk.http.sendData('redMoneyVideoCash', data);
  73. if (response.errcode != 0) {
  74. if (response.data.count) {
  75. gData.tipPanelData.openCashFailTip(response.data.count);
  76. }
  77. else {
  78. mk.tip.pop('提现排队中,多看视频优先提现');
  79. }
  80. gData.cashPro.init_fail = true;
  81. return null;
  82. }
  83. this.isPlayAniUpdate = false;
  84. this.videoRbData = response.data.UserRedMoneyInfo;
  85. return response;
  86. }
  87. /**
  88. * 任务红包提现
  89. * @param cb 提现回调
  90. */
  91. async HttpCashTask() {
  92. let data = { redMoneyId: this.taskRbId };
  93. let response = await mk.http.sendData('tuCaoRedMoney/gearCash', data);
  94. if (response.errcode != 0) {
  95. if (response.data.count) {
  96. gData.tipPanelData.openCashFailTip(response.data.count);
  97. }
  98. else {
  99. mk.tip.pop('提现排队中,多看视频优先提现');
  100. }
  101. gData.cashPro.init_fail = true;
  102. return null;
  103. }
  104. this.isPlayAniUpdate = false;
  105. this.videoRbData = response.data.UserRedMoneyInfo;
  106. const rewardNum = Math.round(gData.blessingBag.taskRbNum * 100);
  107. gData.receiptNotice.receip_rmb = rewardNum;
  108. gData.cashNormal.receip_total_rmb += gData.receiptNotice.receip_rmb;
  109. mk.ui.openPanel('module/receiptNotice/receiptNotice');
  110. // if (response.data.code == 1) {
  111. // AdM.onSendEvent('VideoCash_' + this.taskRbId, '视频红包第' + this.taskRbId + '档领取成功', 'VideoCash');
  112. // }
  113. return response
  114. }
  115. /**清空数据*/
  116. async HttpInitAdRbData() {
  117. let data = {};
  118. let response = await mk.http.sendData('tuCaoRedMoney/initUserInfo', data);
  119. if (response.errcode != 0) {
  120. return;
  121. }
  122. this.isPlayAniUpdate = false;
  123. this.videoRbData = response.data.UserRedMoneyInfo;
  124. // if (response.data.code == 1) {
  125. // AdM.onSendEvent('VideoCashBig_' + response.data.UserRedMoneyInfo.preLargeAmountCashId, ' 视频红包大额提现第' + response.data.UserRedMoneyInfo.preLargeAmountCashId + '档领取成功', 'VideoCashBig');
  126. // }
  127. }
  128. /**
  129. * 红点功能
  130. */
  131. public redPoint(): boolean {
  132. return false;
  133. }
  134. }
  135. /*
  136. 1.RedPackageNode jinrititle mingrititle null
  137. let targetPos: cc.Vec2 = this.target.getPosition();
  138. let bulletPos: cc.Vec2 = this.node.getPosition();
  139. let normalizeVec: cc.Vec2 = targetPos.subtract(bulletPos).normalize();
  140. //角度变化以y轴正方向为起点,逆时针角度递增
  141. this.node.angle = cc.v2(0, 1).signAngle(normalizeVec) * 180 / Math.PI;
  142. */