JsbSystem.ts 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408
  1. /**
  2. * Jsb管理类(与安卓Java类或者IOS交互)
  3. * @description
  4. * @author 冯聪
  5. */
  6. export default class JsbSystem {
  7. /**代码桥在AS中的路径 */
  8. private static _JSB_ANDROID_PATH: string = "org/cocos2dx/javascript/thirdSdk/ThirdSdkMgr";
  9. /**代码桥在IOS中的路径 */
  10. private static _JSB_IOS_PATH: string = "ThirdSdkMgr";
  11. /**
  12. * 是否文件存在
  13. * @param filePath 文件路径
  14. * @returns 是否文件存在 boolean
  15. */
  16. public static isFileExist(fileName: string): boolean {
  17. if (cc.sys.os == cc.sys.OS_WINDOWS) {
  18. return true;
  19. }
  20. let filePath = this.getWritablePath() + fileName + ".apk";
  21. return jsb.fileUtils.isFileExist(filePath);
  22. }
  23. /**
  24. * 获取写入的路径
  25. * @description
  26. * @returns path 写入路径(string)
  27. */
  28. public static getWritablePath(): string {
  29. return jsb.fileUtils.getWritablePath();
  30. }
  31. /**
  32. * 调用项目工程静态方法
  33. * @description 调用Android与IOS对应的静态方法
  34. * @param path 调用路径:"org/cocos2dx/javascript/AppActivity":java中的包名(.换成/)+class文件名,就当是路径好了
  35. * @param methodName 调用的方法名:必须public static
  36. * @param methodSignature 方法签名:“(Ljava/lang/String;)Ljava/lang/String;”:()内的是调用的java方法的参数类型,()外面的是返回值类
  37. * @param parameters 参数:是java方法需要传入的参数(可以多个,与methodSignature中()内的数量和类型一一对应)
  38. */
  39. public static callStaticMethod(path: string, methodName: string, methodSignature: string, ...parameters: any): any {
  40. let value = jsb.reflection.callStaticMethod(path, methodName, methodSignature, ...parameters);
  41. return value;
  42. }
  43. /**
  44. * Java调用返回测试
  45. * @description 自定义功能 JavaToCocos
  46. */
  47. public static backTest() {
  48. }
  49. /**
  50. * 更新设备信息
  51. * @description 自定义功能 JavaToCocos
  52. * @param info info(Java返回)
  53. */
  54. public static updateDeviceInfo(info) {
  55. mk.console.log("===[JsbSystem] updateDeviceInfo" + cc.sys.os, info)
  56. if (cc.sys.os == cc.sys.OS_ANDROID) {
  57. gData.appData.updateDeviceInfo(info);
  58. }
  59. else if (cc.sys.os == cc.sys.OS_IOS) {
  60. }
  61. }
  62. /**
  63. * 获取设备信息
  64. * @description 自定义功能 CocosToJava
  65. */
  66. public static getDeviceInfo() {
  67. let deviceInfo = "";
  68. if (cc.sys.os == cc.sys.OS_ANDROID) {
  69. deviceInfo = this.callStaticMethod(this._JSB_ANDROID_PATH, "getDeviceInfo", "()Ljava/lang/String;");
  70. console.log("===[JsbSystem] getDeviceInfo ", deviceInfo);
  71. gData.appData.updateDeviceInfo(deviceInfo);
  72. }
  73. else if (cc.sys.os == cc.sys.OS_IOS) {
  74. this.callStaticMethod(this._JSB_IOS_PATH, "getDeviceInfo", "");
  75. }
  76. else {
  77. gData.appData.getDeviceInfoCompelete = true;
  78. }
  79. }
  80. /**
  81. * 获取包名
  82. * @description 自定义功能 CocosToJava
  83. * @returns packName 包名
  84. */
  85. public static getPackageName() {
  86. let packName = '';
  87. if (cc.sys.os == cc.sys.OS_ANDROID) {
  88. packName = this.callStaticMethod(this._JSB_ANDROID_PATH, "getPackageName", "()Ljava/lang/String;");
  89. }
  90. else if (cc.sys.os == cc.sys.OS_IOS) {
  91. packName = this.callStaticMethod("CsjAdReward", "getPackageName", "");
  92. }
  93. return packName;
  94. }
  95. /**
  96. * 获取appid 和 配置version
  97. * @description 自定义功能 CocosToJava
  98. * @returns appid
  99. */
  100. public static getWxAppId() {
  101. let unicodeStr = "";
  102. if (cc.sys.os == cc.sys.OS_ANDROID) {
  103. unicodeStr = this.callStaticMethod(this._JSB_ANDROID_PATH, "getWxAppId", "()Ljava/lang/String;");
  104. }
  105. else if (cc.sys.os == cc.sys.OS_IOS) {
  106. unicodeStr = this.callStaticMethod("CsjAdReward", "getWxAppId", "",);
  107. }
  108. let unicodeArr = unicodeStr.split(';');
  109. if (!unicodeArr) {
  110. gData.appData.appId = unicodeArr[0];
  111. gData.appData.version = unicodeArr[1];
  112. }
  113. }
  114. /**
  115. * 获取广告渠道和相关id
  116. * @description 自定义功能 CocosToJava
  117. * @returns str
  118. */
  119. public static getAdvertisingChannel(): string {
  120. let str = "";
  121. if (cc.sys.os == cc.sys.OS_ANDROID) {
  122. str = this.callStaticMethod(this._JSB_ANDROID_PATH, "getAdvertisingChannel", "()Ljava/lang/String;");
  123. }
  124. else if (cc.sys.os == cc.sys.OS_IOS) {
  125. str = this.callStaticMethod("CsjAdReward", "AdvertisingChannel", "");
  126. }
  127. return str;
  128. }
  129. /** 显示开屏 */
  130. static showSplash() {
  131. // mk.data.sendDataEvent('slashAd', '开屏')
  132. if (cc.sys.os == cc.sys.OS_ANDROID) {
  133. this.callStaticMethod(this._JSB_ANDROID_PATH, "showSplash", "()V");
  134. }
  135. else if (cc.sys.os == cc.sys.OS_IOS) {
  136. jsb.reflection.callStaticMethod("GameConfig", "showSplash:", "");
  137. }
  138. }
  139. /**
  140. * 复制到剪切板
  141. * @description Andorid功能 CocosToJava
  142. * @param str 剪切板字符串内容
  143. */
  144. public static setClipboard(str: string) {
  145. if (cc.sys.os == cc.sys.OS_ANDROID) {
  146. this.callStaticMethod(this._JSB_ANDROID_PATH, "setClipboard", "(Ljava/lang/String;)V", str);
  147. }
  148. else if (cc.sys.os == cc.sys.OS_IOS) {
  149. }
  150. else if (cc.sys.isBrowser) {
  151. var input = str;
  152. const el: any = document.createElement('textarea');
  153. el.value = input;
  154. el.setAttribute('readonly', '');
  155. el.style.contain = 'strict';
  156. el.style.position = 'absolute';
  157. el.style.left = '-9999px';
  158. el.style.fontSize = '12pt';
  159. const selection = getSelection();
  160. var originalRange: any = false;
  161. if (selection.rangeCount > 0) {
  162. originalRange = selection.getRangeAt(0);
  163. }
  164. document.body.appendChild(el);
  165. el.select();
  166. el.selectionStart = 0;
  167. el.selectionEnd = input.length;
  168. var success = false;
  169. try {
  170. success = document.execCommand('copy');
  171. } catch (err) { }
  172. document.body.removeChild(el);
  173. if (originalRange) {
  174. selection.removeAllRanges();
  175. selection.addRange(originalRange);
  176. }
  177. return success;
  178. }
  179. }
  180. /**
  181. * 请求用户授权
  182. * @description Andorid功能 CocosToJava
  183. */
  184. public static requestPermission() {
  185. if (cc.sys.os == cc.sys.OS_ANDROID) {
  186. this.callStaticMethod(this._JSB_ANDROID_PATH, "requestPermission", "()V");
  187. }
  188. else if (cc.sys.os == cc.sys.OS_IOS) {
  189. this.callStaticMethod("AppController", "requestPermission", "");
  190. }
  191. }
  192. /**
  193. * 获取安卓的版本号
  194. * @description Andorid功能 CocosToJava
  195. */
  196. public static getAppVersion() {
  197. if (cc.sys.os == cc.sys.OS_ANDROID) {
  198. this.callStaticMethod(this._JSB_ANDROID_PATH, "getAppVersion", "()V");
  199. }
  200. else if (cc.sys.os == cc.sys.OS_IOS) {
  201. this.callStaticMethod("AppController", "getAppVersion", "");
  202. }
  203. }
  204. /**
  205. * 设置安卓得版本号
  206. * @description Andorid功能 JavaToCocos
  207. * @param appVersion app版本号
  208. */
  209. public static setAppVersion(appVersion: string) {
  210. if (cc.sys.os == cc.sys.OS_ANDROID) {
  211. // GameConst.appVersion = appVersion;
  212. }
  213. else if (cc.sys.os == cc.sys.OS_IOS) {
  214. }
  215. }
  216. /**
  217. * 安装apk
  218. * @description Andorid功能 CocosToJava
  219. * @param apkName apkName
  220. */
  221. public static installApk(apkName: string) {
  222. let fullPath = this.getWritablePath() + apkName + ".apk";
  223. if (cc.sys.os == cc.sys.OS_ANDROID) {
  224. this.callStaticMethod(this._JSB_ANDROID_PATH, "installApk", "(Ljava/lang/String;)V", fullPath);
  225. }
  226. else if (cc.sys.os == cc.sys.OS_IOS) {
  227. this.callStaticMethod("GameConfig", "installApk:", "");
  228. }
  229. }
  230. /**
  231. * 是否可以启动游戏
  232. * @param packageName 包名
  233. * @param start 如存在是否启动
  234. * @returns ifCan
  235. */
  236. public static ifCanStartGame(packageName: string, start: boolean): boolean {
  237. let isCan = false;
  238. if (cc.sys.os == cc.sys.OS_ANDROID) {
  239. isCan = this.callStaticMethod(this._JSB_ANDROID_PATH, "isStartGame", "(Ljava/lang/String;Z)Z", packageName, start);
  240. return isCan;
  241. }
  242. else if (cc.sys.os == cc.sys.OS_IOS) {
  243. isCan = this.callStaticMethod("GameConfig", "installApk:", "");
  244. }
  245. return isCan;
  246. }
  247. /**
  248. * 数数事件注册
  249. * @description 数数SDK功能 已经自动放到AS授权后了 前端无需调用
  250. * @returns
  251. */
  252. static setTAEventRegister() {
  253. if (cc.sys.os == cc.sys.OS_ANDROID) {
  254. this.callStaticMethod(this._JSB_ANDROID_PATH, "setTAEventRegister", "()V");
  255. }
  256. else if (cc.sys.os == cc.sys.OS_IOS) {
  257. }
  258. }
  259. /**
  260. * 发送自定义事件 自定义功能 CocosToJava
  261. * @description 发送统计事件
  262. * @param key 事件的key值
  263. * @param value 事件的value值
  264. */
  265. public static sendEvent(key: string, value: string) {
  266. if (cc.sys.os == cc.sys.OS_ANDROID) {
  267. this.callStaticMethod(this._JSB_ANDROID_PATH, "sendEvent", "(Ljava/lang/String;Ljava/lang/String;)V", key, value);
  268. }
  269. else if (cc.sys.os == cc.sys.OS_IOS) {
  270. }
  271. }
  272. /**
  273. * 微信授权
  274. * @description 微信SDK功能 CocosToJava
  275. */
  276. public static WxAuth() {
  277. if (cc.sys.os == cc.sys.OS_ANDROID) {
  278. this.callStaticMethod(this._JSB_ANDROID_PATH, "WxAuth", "()V");
  279. }
  280. else if (cc.sys.os == cc.sys.OS_IOS) {
  281. this.callStaticMethod("AppController", "WxAuth", "");
  282. }
  283. }
  284. /**
  285. * 获取授权code
  286. * @description 微信SDK功能 JavaToCocos
  287. * @param code 微信code(Java返回)
  288. */
  289. public static onGetWxAccessCode(code) {
  290. // 暂时注释,需要网络通信
  291. gData.wechatData.code = code;
  292. console.log("=== gData.wechatData.code", gData.wechatData.code);
  293. gData.loginData.wxLogin();
  294. }
  295. /**
  296. * 微信打开小游戏
  297. * @description 微信SDK功能 CocosToJava
  298. */
  299. public static OpenMiniGame() {
  300. if (cc.sys.os == cc.sys.OS_ANDROID) {
  301. this.callStaticMethod(this._JSB_ANDROID_PATH, "OpenMiniGame", "()V");
  302. }
  303. else if (cc.sys.os == cc.sys.OS_IOS) {
  304. this.callStaticMethod("AppController", "WxAuth", "");
  305. }
  306. }
  307. /**
  308. * 分享成微信小游戏
  309. * @description 微信SDK功能 CocosToJava
  310. */
  311. public static ShareToMiniGame() {
  312. if (cc.sys.os == cc.sys.OS_ANDROID) {
  313. this.callStaticMethod(this._JSB_ANDROID_PATH, "ShareToMiniGame", "()V");
  314. }
  315. else if (cc.sys.os == cc.sys.OS_IOS) {
  316. this.callStaticMethod("AppController", "WxAuth", "");
  317. }
  318. }
  319. /**
  320. * 分享图片
  321. * @description 微信SDK功能 CocosToJava
  322. */
  323. public static sharePic() {
  324. if (cc.sys.platform == cc.sys.WECHAT_GAME) {
  325. return
  326. }
  327. if (cc.sys.os == cc.sys.OS_ANDROID) {
  328. jsb.reflection.callStaticMethod(this._JSB_ANDROID_PATH, "sharePic", "()V");
  329. }
  330. else if (cc.sys.os == cc.sys.OS_IOS) {
  331. jsb.reflection.callStaticMethod("GameConfig", "sharePic:", "");
  332. }
  333. }
  334. /** 下载文件
  335. * @param url 下载地址
  336. * @param fileName 存储文件名称
  337. * @param successCb 成功回调
  338. * @param failCb 失败回调
  339. * @param progressCb 下载进度回调
  340. */
  341. public static downFile2Local(url, fileName, successCb, failCb, progressCb): any {
  342. var fullPath = jsb.fileUtils.getWritablePath() + fileName
  343. if (jsb) {
  344. var downloader = new jsb.Downloader();
  345. downloader.setOnFileTaskSuccess(function () {
  346. console.log("DownLoadM setOnFileTaskSuccess", "")
  347. if (successCb) {
  348. console.log("DownLoadM result... ", jsb.fileUtils.isFileExist(fullPath))
  349. console.log("DownLoadM setOnFileTaskSuccess fullPath...", fullPath)
  350. successCb(fullPath);
  351. }
  352. });
  353. downloader.setOnTaskError(function (task: any, errorCode: number, errorCodeInternal: number, errorStr: string) {
  354. console.log("DownLoadM setOnTaskError", errorCode + " ; " + errorCodeInternal + " ; " + errorStr)
  355. if (failCb) {
  356. failCb(fullPath);
  357. }
  358. });
  359. downloader.setOnTaskProgress(function (task: any, bytesReceived: number, totalBytesReceived: number, totalBytesExpected: number) {
  360. console.log("DownLoadM", bytesReceived + " ; " + totalBytesReceived + " ; " + totalBytesExpected)
  361. if (progressCb) {
  362. progressCb(bytesReceived, totalBytesReceived, totalBytesExpected)
  363. }
  364. });
  365. downloader.createDownloadFileTask(url, fullPath);//创建下载任务
  366. return downloader
  367. }
  368. }
  369. }
  370. window['JsbMgr'] = JsbSystem