/** 提示框 */ const { ccclass, property } = cc._decorator; @ccclass export default class WarnTipPanel extends cc.Component { @property(cc.RichText) labDes: cc.RichText = null; onEnable() { this.labDes.string = gData.warnTipData.tipArr[gData.warnTipData.curSolution]; } onClickSure() { mk.audio.playEffect('button'); if (gData.warnTipData.curSolution == 4) { cc.game.end(); } else { mk.ui.closePanel(this.node.name); } } }