import GamePlay from "../GamePlay"; const { ccclass, property } = cc._decorator; @ccclass export default class GameOverUI extends cc.Component { @property(cc.Node) node_bg:cc.Node = null; // LIFE-CYCLE CALLBACKS: // onLoad () {} start() { this.node_bg.setContentSize(cc.winSize.width, cc.winSize.height); mk.ad.showNative(4); } // update (dt) {} /** 点击关闭按钮 */ onClickClose() { GamePlay.Inst.nextLevel(); mk.ad.destroyNativeAd(); mk.ui.closePanel(this.node.name); } /** 点击下一关按钮 */ onClickNextBtn() { GamePlay.Inst.nextLevel(); mk.ad.destroyNativeAd(); mk.ui.closePanel(this.node.name); } /** 点击返回按钮 */ onClickBackBtn() { GamePlay.Inst.restart();//退出不扣体力 GamePlay.Inst.node.active = false; mk.ad.destroyNativeAd(); mk.ui.closePanel(this.node.name); } }