/** * @description 游戏核心玩法数据 * @author 邹勇 */ export class GameData { public dataFinish: boolean = false; public configs:any = {}; /** * 初始化游戏数据:网络配置信息,用户信息 * @returns */ public async init() { let data: any = { "versionCode": g.appData.version }; let response = await mk.http.sendData('getAllConfigInfo', data); if (response.errcode != 0) { return; } this.configs = response.data; data = {}; response = await mk.http.sendData('getInfoCrypt', data); if (response.errcode != 0) { return; } this.dataFinish = true; } /** * 保存数据 */ public async saveProps(){ } } /** * 游戏数据 */ export enum GameProp{ /** ------------------ 游戏核心数据 --------------------------- */ /** ------------------ 转盘数据 ------------------------------ */ turnable_leftTimes = 20, /** ------------------ 存钱罐数据 ----------------------------- */ /** ------------------ 签到数据 ----------------------------- */ }