薛鸿潇 il y a 5 ans
Parent
commit
b7a9f9ce8d

+ 3 - 3
assets/script/game/game/Game.ts

@@ -70,7 +70,7 @@ export default class Game extends cc.Component {
         this.autoOpenPanel();
         this.runGuideWeak();
 
-        mk.guide.open(1);
+        // mk.guide.open(1);
         // // 测试代码
         // this.schedule(() => {
 
@@ -146,13 +146,13 @@ export default class Game extends cc.Component {
     }
 
     private changeInfo() {
-        this.lbl_redMoney.node.getComponent(mk.component.NumberAnim).setValue(gData.gameData.gameData.redMoney);
+        this.lbl_redMoney.node.getComponent(mk.component.numberAnim).setValue(gData.gameData.gameData.redMoney);
         // this.lbl_rmb.node.getComponent('NumberAnim').setValue(gData.gameData.gameData.piggyBank);
 
         const new_count = gData.gameData.gameData.piggyBank / 100;
         if (parseInt(this.lbl_rmb.string) == 0 && new_count != 0 || parseInt(this.lbl_rmb.string) != 0 && new_count == 0) {
             if (this.lbl_rmb.string != new_count.toFixed(2)) {
-                this.lbl_rmb.node.getComponent(mk.component.NumberAnim).setValue(parseFloat(new_count.toFixed(2)), 2);
+                this.lbl_rmb.node.getComponent(mk.component.numberAnim).setValue(parseFloat(new_count.toFixed(2)), 2);
             }
         }
         gData.gameData.init_coin = false;

+ 2 - 2
assets/script/game/module/sign/Sign.ts

@@ -109,12 +109,12 @@ export default class Sign extends cc.Component {
         if (gData.gameData.gameData.isSignInToday == 0 && gData.sign.haveSignDay()) {
             this.anim_btn.play();
             // this.anim_btn.getComponent(SetGray).setGray(false);
-            this.anim_btn.getComponent(mk.component.SetGray).setGray(false)
+            this.anim_btn.getComponent(mk.component.setGray).setGray(false)
         } else {
             this.anim_btn.stop();
             this.anim_btn.node.scale = 1;
             // this.anim_btn.getComponent('SetGray').setGray(true);
-            this.anim_btn.getComponent(mk.component.SetGray).setGray(true)
+            this.anim_btn.getComponent(mk.component.setGray).setGray(true)
         }
         gData.sign.init_data = false;
     }

+ 2 - 2
assets/script/mk/system/MKSystem.ts

@@ -158,11 +158,11 @@ class MKSystem {
  */
 class comp_type {
     /** 置灰组件 */
-    get SetGray() {
+    get setGray() {
         return SetGray;
     }
     /** 置灰组件 */
-    get NumberAnim() {
+    get numberAnim() {
         return NumberAnim;
     }
 }