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@@ -20,7 +20,7 @@ export default class FlySystem extends cc.Component {
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public async PlayCoinAnim(type: number = 0, num: number, pos: cc.Vec2, endpos: cc.Vec2 | string, cb: Function = null) {
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public async PlayCoinAnim(type: number = 0, num: number, pos: cc.Vec2, endpos: cc.Vec2 | string, cb: Function = null) {
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for (let i = 0; i < num; i++) {
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for (let i = 0; i < num; i++) {
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let copyCoin = await mk.pool.getPrefab('game/prefab/coin');
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let copyCoin = await mk.pool.getPrefab('game/prefab/coin');
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- let url = 'module/icon/reward' + type;
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+ let url = 'game/texture/coin/' + type;
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let sf = await mk.loader.load(url, cc.SpriteFrame);
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let sf = await mk.loader.load(url, cc.SpriteFrame);
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copyCoin.getComponent(cc.Sprite).spriteFrame = sf;
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copyCoin.getComponent(cc.Sprite).spriteFrame = sf;
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copyCoin.setParent(this.node);
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copyCoin.setParent(this.node);
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