فهرست منبع

[FC] 去除静态方法

fengcong 5 سال پیش
والد
کامیت
b3dc1d16a2
1فایلهای تغییر یافته به همراه2 افزوده شده و 2 حذف شده
  1. 2 2
      mk_framework/assets/script/mk/utils/LoadResUtil.ts

+ 2 - 2
mk_framework/assets/script/mk/utils/LoadResUtil.ts

@@ -44,7 +44,7 @@ export default class LoadResUtil {
      * @param type  资源类型(cc.Asset)
      * @param type  资源类型(cc.Asset)
      * @returns Promise
      * @returns Promise
      */
      */
-    public static load<T extends cc.Asset>(paths: string | any, type: typeof cc.Asset): Promise<any> {
+    public load<T extends cc.Asset>(paths: string | any, type: typeof cc.Asset): Promise<any> {
         return new Promise<T>((resolve: (data: T) => void, reject) => {
         return new Promise<T>((resolve: (data: T) => void, reject) => {
             cc.resources.load(paths, type,
             cc.resources.load(paths, type,
                 //onProgress
                 //onProgress
@@ -144,7 +144,7 @@ export default class LoadResUtil {
      */
      */
     public preloadScene(sceneName: string, options: Record<string, any>) {
     public preloadScene(sceneName: string, options: Record<string, any>) {
         return new Promise<void>((resolve: () => void, reject) => {
         return new Promise<void>((resolve: () => void, reject) => {
-            cc.resources.preloadScene(sceneName, options, 
+            cc.resources.preloadScene(sceneName, options,
                 //onProgress
                 //onProgress
                 (finish: number, total: number, item: cc.AssetManager.RequestItem) => {
                 (finish: number, total: number, item: cc.AssetManager.RequestItem) => {