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@@ -91,7 +91,7 @@ class GData {
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this.redeem = new RedeemData();
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this.moduleData = new Map<number, Data>();
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- // this.moduleData.set(Fun.moreGame, this.moreGame);
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+ this.moduleData.set(Fun.moreGame, this.moreGame);
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this.moduleData.set(Fun.turnable, this.turnable);
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this.moduleData.set(Fun.fission, this.fission);
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this.moduleData.set(Fun.pigbank, this.pigbank);
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