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@@ -1,5 +1,4 @@
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import JsbSystem from "../../mk/system/JsbSystem";
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-import NumberAnim from "../component/NumberAnim";
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import { GameProp } from "../data/GameData";
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import FunBtns from "./FunBtns";
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@@ -147,13 +146,13 @@ export default class Game extends cc.Component {
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}
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private changeInfo() {
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- this.lbl_redMoney.node.getComponent(NumberAnim).setValue(gData.gameData.gameData.redMoney);
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+ this.lbl_redMoney.node.getComponent(mk.component.NumberAnim).setValue(gData.gameData.gameData.redMoney);
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// this.lbl_rmb.node.getComponent('NumberAnim').setValue(gData.gameData.gameData.piggyBank);
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const new_count = gData.gameData.gameData.piggyBank / 100;
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if (parseInt(this.lbl_rmb.string) == 0 && new_count != 0 || parseInt(this.lbl_rmb.string) != 0 && new_count == 0) {
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if (this.lbl_rmb.string != new_count.toFixed(2)) {
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- this.lbl_rmb.node.getComponent(NumberAnim).setValue(parseFloat(new_count.toFixed(2)), 2);
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+ this.lbl_rmb.node.getComponent(mk.component.NumberAnim).setValue(parseFloat(new_count.toFixed(2)), 2);
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}
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}
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gData.gameData.init_coin = false;
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