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修改类名

kaka 5 years ago
parent
commit
2b43a0ca38

+ 1 - 1
assets/script/game/module/moreGame/MoreGame.ts

@@ -6,7 +6,7 @@
 const { ccclass, property } = cc._decorator;
 
 @ccclass
-export default class MoreGameNode extends cc.Component {
+export default class MoreGame extends cc.Component {
 
     @property(cc.Node)
     node_sv: cc.Node = null;

+ 3 - 2
assets/script/game/module/redCode/RedCode.ts

@@ -1,3 +1,4 @@
+import JsbSystem from "../../../mk/system/JsbSystem";
 
 /** 
  * @description 公众号提现
@@ -59,7 +60,7 @@ export default class RedCode extends cc.Component {
     /** 点击复制公众号 */
     clickCopyOfficial() {
         mk.audio.playEffect('button');
-        // AdM.setClipboard(this.officialStr)
+        JsbSystem.setClipboard(this.officialStr)
     }
 
     /** 点击教程 */
@@ -88,7 +89,7 @@ export default class RedCode extends cc.Component {
     /** 点击复制红包码 */
     clickCopyRedCode() {
         mk.audio.playEffect("button");
-        // AdM.setClipboard(this.code)
+        JsbSystem.setClipboard(this.code)
     }
 
     /** 点击关闭 */

+ 9 - 7
assets/script/game/module/redeem/RedeemNode.ts

@@ -1,3 +1,5 @@
+import JsbSystem from "../../../mk/system/JsbSystem";
+
 /**
  * @description 兑换码界面
  * @author kaka
@@ -5,7 +7,7 @@
 const { ccclass, property } = cc._decorator;
 
 @ccclass
-export default class RichHelpPanel extends cc.Component {
+export default class RedeemNode extends cc.Component {
 
     @property(cc.Label)
     txtGiftName: cc.Label = null;
@@ -123,14 +125,14 @@ export default class RichHelpPanel extends cc.Component {
     /** 点击复制公众号 */
     clickCopyOfficial() {
         mk.audio.playEffect('button');
-        // AdM.setClipboard("白羊游戏社")
+        JsbSystem.setClipboard("白羊游戏社")
     }
 
-    /** 点击复制礼包名 */
-    clickCopyInfo() {
-        mk.audio.playEffect('button');
-        // AdM.setClipboard(this.txtTitle.string)
-    }
+    // /** 点击复制礼包名 */
+    // clickCopyInfo() {
+    //     mk.audio.playEffect('button');
+    //     JsbSystem.setClipboard(this.txtTitle.string)
+    // }
 
     async Click_GetBtn() {
         this.suc_node.active = false;