|
|
@@ -1,6 +1,6 @@
|
|
|
/**
|
|
|
* 音频模块
|
|
|
- * @author xhx
|
|
|
+ * @author 薛鸿潇
|
|
|
*/
|
|
|
export default class AudioManager {
|
|
|
|
|
|
@@ -51,7 +51,7 @@ export default class AudioManager {
|
|
|
public async playMusic(audio_name: AUDIO_NAME, loop: boolean = true) {
|
|
|
let asset = this._map_audio.get(audio_name);
|
|
|
if (!asset) {
|
|
|
- asset = await mk.loader.loadAssetByType(AUDIO_PATH + audio_name, cc.AudioClip);
|
|
|
+ // asset = await mk.loader.loadAssetByType(AUDIO_PATH + audio_name, cc.AudioClip);
|
|
|
this._map_audio.set(audio_name, asset);
|
|
|
}
|
|
|
mk.audio.playMusic(asset, loop);
|
|
|
@@ -66,7 +66,7 @@ export default class AudioManager {
|
|
|
if (this._switchEffect && this._switchTempEffect) {
|
|
|
let asset = this._map_audio.get(audio_name);
|
|
|
if (!asset) {
|
|
|
- asset = await mk.loader.loadAssetByType(AUDIO_PATH + audio_name, cc.AudioClip);
|
|
|
+ // asset = await mk.loader.loadAssetByType(AUDIO_PATH + audio_name, cc.AudioClip);
|
|
|
this._map_audio.set(audio_name, asset);
|
|
|
}
|
|
|
mk.audio.playEffect(asset, loop);
|